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authorbunnei <bunneidev@gmail.com>2023-01-09 02:31:30 +0100
committerbunnei <bunneidev@gmail.com>2023-06-03 09:05:28 +0200
commit4f903d8d3541b8898629e5c01c48f0d2e5a2f162 (patch)
tree90c668f6e9bd6bc01ae04e4d884e3b2339568ccf
parentexternals: add adrenotools for bcenabler (diff)
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-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.java197
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/dialogs/MotionAlertDialog.java140
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.java10
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/InputBindingSetting.java382
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/PremiumHeader.java12
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/PremiumSingleChoiceSetting.java59
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.java11
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsAdapter.java125
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.java198
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/InputBindingSettingViewHolder.java55
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/PremiumViewHolder.java57
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/SingleChoiceViewHolder.java14
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.java102
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java1
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.java54
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainPresenter.java11
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/BillingManager.java215
-rw-r--r--src/android/app/src/main/jni/CMakeLists.txt3
-rw-r--r--src/android/app/src/main/jni/config.cpp284
-rw-r--r--src/android/app/src/main/jni/config.h37
-rw-r--r--src/android/app/src/main/jni/default_ini.h499
-rw-r--r--src/android/app/src/main/jni/native.cpp12
-rw-r--r--src/android/app/src/main/res/menu/menu_game_grid.xml5
-rw-r--r--src/android/app/src/main/res/values/arrays.xml112
-rw-r--r--src/android/app/src/main/res/values/strings.xml113
25 files changed, 949 insertions, 1759 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.java
index cd64a3298..f4fca40e4 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.java
@@ -3,17 +3,13 @@ package org.yuzu.yuzu_emu.activities;
import android.app.Activity;
import android.content.Intent;
import android.content.SharedPreferences;
-import android.content.pm.PackageManager;
import android.graphics.Rect;
import android.os.Bundle;
import android.os.Handler;
import android.preference.PreferenceManager;
-import android.util.SparseIntArray;
import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.LayoutInflater;
-import android.view.Menu;
-import android.view.MenuItem;
import android.view.MotionEvent;
import android.view.View;
import android.widget.SeekBar;
@@ -31,20 +27,14 @@ import androidx.fragment.app.FragmentManager;
import org.yuzu.yuzu_emu.NativeLibrary;
import org.yuzu.yuzu_emu.R;
-import org.yuzu.yuzu_emu.features.settings.model.view.InputBindingSetting;
-import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity;
-import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile;
import org.yuzu.yuzu_emu.fragments.EmulationFragment;
import org.yuzu.yuzu_emu.fragments.MenuFragment;
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper;
-import org.yuzu.yuzu_emu.utils.EmulationMenuSettings;
import org.yuzu.yuzu_emu.utils.ForegroundService;
import java.lang.annotation.Retention;
import java.util.List;
-import static android.Manifest.permission.CAMERA;
-import static android.Manifest.permission.RECORD_AUDIO;
import static java.lang.annotation.RetentionPolicy.SOURCE;
public final class EmulationActivity extends AppCompatActivity {
@@ -198,77 +188,6 @@ public final class EmulationActivity extends AppCompatActivity {
}
}
- // Gets button presses
- @Override
- public boolean dispatchKeyEvent(KeyEvent event) {
- if (mMenuVisible || event.getKeyCode() == KeyEvent.KEYCODE_BACK)
- {
- return super.dispatchKeyEvent(event);
- }
-
- int action;
- int button = mPreferences.getInt(InputBindingSetting.getInputButtonKey(event.getKeyCode()), event.getKeyCode());
-
- switch (event.getAction()) {
- case KeyEvent.ACTION_DOWN:
- // Handling the case where the back button is pressed.
- if (event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
- onBackPressed();
- return true;
- }
-
- // Normal key events.
- action = NativeLibrary.ButtonState.PRESSED;
- break;
- case KeyEvent.ACTION_UP:
- action = NativeLibrary.ButtonState.RELEASED;
- break;
- default:
- return false;
- }
- InputDevice input = event.getDevice();
-
- if (input == null) {
- // Controller was disconnected
- return false;
- }
-
- return NativeLibrary.onGamePadEvent(input.getDescriptor(), button, action);
- }
-
- private void toggleControls() {
- final SharedPreferences.Editor editor = mPreferences.edit();
- boolean[] enabledButtons = new boolean[14];
- AlertDialog.Builder builder = new AlertDialog.Builder(this);
- builder.setTitle(R.string.emulation_toggle_controls);
-
- for (int i = 0; i < enabledButtons.length; i++) {
- // Buttons that are disabled by default
- boolean defaultValue = true;
- switch (i) {
- case 6: // ZL
- case 7: // ZR
- case 12: // C-stick
- defaultValue = false;
- break;
- }
-
- enabledButtons[i] = mPreferences.getBoolean("buttonToggle" + i, defaultValue);
- }
- builder.setMultiChoiceItems(R.array.n3dsButtons, enabledButtons,
- (dialog, indexSelected, isChecked) -> editor
- .putBoolean("buttonToggle" + indexSelected, isChecked));
- builder.setPositiveButton(android.R.string.ok, (dialogInterface, i) ->
- {
- editor.apply();
-
- mEmulationFragment.refreshInputOverlay();
- });
-
- AlertDialog alertDialog = builder.create();
- alertDialog.show();
- }
-
private void adjustScale() {
LayoutInflater inflater = LayoutInflater.from(this);
View view = inflater.inflate(R.layout.dialog_seekbar, null);
@@ -377,122 +296,6 @@ public final class EmulationActivity extends AppCompatActivity {
return super.dispatchTouchEvent(event);
}
- @Override
- public boolean dispatchGenericMotionEvent(MotionEvent event) {
- if (mMenuVisible)
- {
- return false;
- }
-
- if (((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0)) {
- return super.dispatchGenericMotionEvent(event);
- }
-
- // Don't attempt to do anything if we are disconnecting a device.
- if (event.getActionMasked() == MotionEvent.ACTION_CANCEL) {
- return true;
- }
-
- InputDevice input = event.getDevice();
- List<InputDevice.MotionRange> motions = input.getMotionRanges();
-
- float[] axisValuesCirclePad = {0.0f, 0.0f};
- float[] axisValuesCStick = {0.0f, 0.0f};
- float[] axisValuesDPad = {0.0f, 0.0f};
- boolean isTriggerPressedLMapped = false;
- boolean isTriggerPressedRMapped = false;
- boolean isTriggerPressedZLMapped = false;
- boolean isTriggerPressedZRMapped = false;
- boolean isTriggerPressedL = false;
- boolean isTriggerPressedR = false;
- boolean isTriggerPressedZL = false;
- boolean isTriggerPressedZR = false;
-
- for (InputDevice.MotionRange range : motions) {
- int axis = range.getAxis();
- float origValue = event.getAxisValue(axis);
- float value = mControllerMappingHelper.scaleAxis(input, axis, origValue);
- int nextMapping = mPreferences.getInt(InputBindingSetting.getInputAxisButtonKey(axis), -1);
- int guestOrientation = mPreferences.getInt(InputBindingSetting.getInputAxisOrientationKey(axis), -1);
-
- if (nextMapping == -1 || guestOrientation == -1) {
- // Axis is unmapped
- continue;
- }
-
- if ((value > 0.f && value < 0.1f) || (value < 0.f && value > -0.1f)) {
- // Skip joystick wobble
- value = 0.f;
- }
-
- if (nextMapping == NativeLibrary.ButtonType.STICK_LEFT) {
- axisValuesCirclePad[guestOrientation] = value;
- } else if (nextMapping == NativeLibrary.ButtonType.STICK_C) {
- axisValuesCStick[guestOrientation] = value;
- } else if (nextMapping == NativeLibrary.ButtonType.DPAD) {
- axisValuesDPad[guestOrientation] = value;
- } else if (nextMapping == NativeLibrary.ButtonType.TRIGGER_L) {
- isTriggerPressedLMapped = true;
- isTriggerPressedL = value != 0.f;
- } else if (nextMapping == NativeLibrary.ButtonType.TRIGGER_R) {
- isTriggerPressedRMapped = true;
- isTriggerPressedR = value != 0.f;
- } else if (nextMapping == NativeLibrary.ButtonType.BUTTON_ZL) {
- isTriggerPressedZLMapped = true;
- isTriggerPressedZL = value != 0.f;
- } else if (nextMapping == NativeLibrary.ButtonType.BUTTON_ZR) {
- isTriggerPressedZRMapped = true;
- isTriggerPressedZR = value != 0.f;
- }
- }
-
- // Circle-Pad and C-Stick status
- NativeLibrary.onGamePadMoveEvent(input.getDescriptor(), NativeLibrary.ButtonType.STICK_LEFT, axisValuesCirclePad[0], axisValuesCirclePad[1]);
- NativeLibrary.onGamePadMoveEvent(input.getDescriptor(), NativeLibrary.ButtonType.STICK_C, axisValuesCStick[0], axisValuesCStick[1]);
-
- // Triggers L/R and ZL/ZR
- if (isTriggerPressedLMapped) {
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.TRIGGER_L, isTriggerPressedL ? NativeLibrary.ButtonState.PRESSED : NativeLibrary.ButtonState.RELEASED);
- }
- if (isTriggerPressedRMapped) {
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.TRIGGER_R, isTriggerPressedR ? NativeLibrary.ButtonState.PRESSED : NativeLibrary.ButtonState.RELEASED);
- }
- if (isTriggerPressedZLMapped) {
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.BUTTON_ZL, isTriggerPressedZL ? NativeLibrary.ButtonState.PRESSED : NativeLibrary.ButtonState.RELEASED);
- }
- if (isTriggerPressedZRMapped) {
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.BUTTON_ZR, isTriggerPressedZR ? NativeLibrary.ButtonState.PRESSED : NativeLibrary.ButtonState.RELEASED);
- }
-
- // Work-around to allow D-pad axis to be bound to emulated buttons
- if (axisValuesDPad[0] == 0.f) {
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_LEFT, NativeLibrary.ButtonState.RELEASED);
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_RIGHT, NativeLibrary.ButtonState.RELEASED);
- }
- if (axisValuesDPad[0] < 0.f) {
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_LEFT, NativeLibrary.ButtonState.PRESSED);
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_RIGHT, NativeLibrary.ButtonState.RELEASED);
- }
- if (axisValuesDPad[0] > 0.f) {
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_LEFT, NativeLibrary.ButtonState.RELEASED);
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_RIGHT, NativeLibrary.ButtonState.PRESSED);
- }
- if (axisValuesDPad[1] == 0.f) {
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_UP, NativeLibrary.ButtonState.RELEASED);
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_DOWN, NativeLibrary.ButtonState.RELEASED);
- }
- if (axisValuesDPad[1] < 0.f) {
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_UP, NativeLibrary.ButtonState.PRESSED);
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_DOWN, NativeLibrary.ButtonState.RELEASED);
- }
- if (axisValuesDPad[1] > 0.f) {
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_UP, NativeLibrary.ButtonState.RELEASED);
- NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, NativeLibrary.ButtonType.DPAD_DOWN, NativeLibrary.ButtonState.PRESSED);
- }
-
- return true;
- }
-
public boolean isActivityRecreated() {
return activityRecreated;
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/dialogs/MotionAlertDialog.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/dialogs/MotionAlertDialog.java
deleted file mode 100644
index 874c1acbc..000000000
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/dialogs/MotionAlertDialog.java
+++ /dev/null
@@ -1,140 +0,0 @@
-package org.yuzu.yuzu_emu.dialogs;
-
-import android.content.Context;
-import android.view.InputDevice;
-import android.view.KeyEvent;
-import android.view.MotionEvent;
-
-import androidx.annotation.NonNull;
-import androidx.appcompat.app.AlertDialog;
-
-import org.yuzu.yuzu_emu.features.settings.model.view.InputBindingSetting;
-import org.yuzu.yuzu_emu.utils.Log;
-
-import java.util.ArrayList;
-import java.util.List;
-
-/**
- * {@link AlertDialog} derivative that listens for
- * motion events from controllers and joysticks.
- */
-public final class MotionAlertDialog extends AlertDialog {
- // The selected input preference
- private final InputBindingSetting setting;
- private final ArrayList<Float> mPreviousValues = new ArrayList<>();
- private int mPrevDeviceId = 0;
- private boolean mWaitingForEvent = true;
-
- /**
- * Constructor
- *
- * @param context The current {@link Context}.
- * @param setting The Preference to show this dialog for.
- */
- public MotionAlertDialog(Context context, InputBindingSetting setting) {
- super(context);
-
- this.setting = setting;
- }
-
- public boolean onKeyEvent(int keyCode, KeyEvent event) {
- Log.debug("[MotionAlertDialog] Received key event: " + event.getAction());
- switch (event.getAction()) {
- case KeyEvent.ACTION_UP:
- setting.onKeyInput(event);
- dismiss();
- // Even if we ignore the key, we still consume it. Thus return true regardless.
- return true;
-
- default:
- return false;
- }
- }
-
- @Override
- public boolean onKeyLongPress(int keyCode, @NonNull KeyEvent event) {
- return super.onKeyLongPress(keyCode, event);
- }
-
- @Override
- public boolean dispatchKeyEvent(KeyEvent event) {
- // Handle this key if we care about it, otherwise pass it down the framework
- return onKeyEvent(event.getKeyCode(), event) || super.dispatchKeyEvent(event);
- }
-
- @Override
- public boolean dispatchGenericMotionEvent(@NonNull MotionEvent event) {
- // Handle this event if we care about it, otherwise pass it down the framework
- return onMotionEvent(event) || super.dispatchGenericMotionEvent(event);
- }
-
- private boolean onMotionEvent(MotionEvent event) {
- if ((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == 0)
- return false;
- if (event.getAction() != MotionEvent.ACTION_MOVE)
- return false;
-
- InputDevice input = event.getDevice();
-
- List<InputDevice.MotionRange> motionRanges = input.getMotionRanges();
-
- if (input.getId() != mPrevDeviceId) {
- mPreviousValues.clear();
- }
- mPrevDeviceId = input.getId();
- boolean firstEvent = mPreviousValues.isEmpty();
-
- int numMovedAxis = 0;
- float axisMoveValue = 0.0f;
- InputDevice.MotionRange lastMovedRange = null;
- char lastMovedDir = '?';
- if (mWaitingForEvent) {
- for (int i = 0; i < motionRanges.size(); i++) {
- InputDevice.MotionRange range = motionRanges.get(i);
- int axis = range.getAxis();
- float origValue = event.getAxisValue(axis);
- float value = origValue;//ControllerMappingHelper.scaleAxis(input, axis, origValue);
- if (firstEvent) {
- mPreviousValues.add(value);
- } else {
- float previousValue = mPreviousValues.get(i);
-
- // Only handle the axes that are not neutral (more than 0.5)
- // but ignore any axis that has a constant value (e.g. always 1)
- if (Math.abs(value) > 0.5f && value != previousValue) {
- // It is common to have multiple axes with the same physical input. For example,
- // shoulder butters are provided as both AXIS_LTRIGGER and AXIS_BRAKE.
- // To handle this, we ignore an axis motion that's the exact same as a motion
- // we already saw. This way, we ignore axes with two names, but catch the case
- // where a joystick is moved in two directions.
- // ref: bottom of https://developer.android.com/training/game-controllers/controller-input.html
- if (value != axisMoveValue) {
- axisMoveValue = value;
- numMovedAxis++;
- lastMovedRange = range;
- lastMovedDir = value < 0.0f ? '-' : '+';
- }
- }
- // Special case for d-pads (axis value jumps between 0 and 1 without any values
- // in between). Without this, the user would need to press the d-pad twice
- // due to the first press being caught by the "if (firstEvent)" case further up.
- else if (Math.abs(value) < 0.25f && Math.abs(previousValue) > 0.75f) {
- numMovedAxis++;
- lastMovedRange = range;
- lastMovedDir = previousValue < 0.0f ? '-' : '+';
- }
- }
-
- mPreviousValues.set(i, value);
- }
-
- // If only one axis moved, that's the winner.
- if (numMovedAxis == 1) {
- mWaitingForEvent = false;
- setting.onMotionInput(input, lastMovedRange, lastMovedDir);
- dismiss();
- }
- }
- return true;
- }
-} \ No newline at end of file
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.java
index efde45ee9..3126eba73 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.java
@@ -14,22 +14,18 @@ import java.util.Map;
import java.util.TreeMap;
public class Settings {
- public static final String SECTION_PREMIUM = "Premium";
- public static final String SECTION_CORE = "Core";
+ public static final String SECTION_GENERAL = "General";
public static final String SECTION_SYSTEM = "System";
- public static final String SECTION_CONTROLS = "Controls";
public static final String SECTION_RENDERER = "Renderer";
- public static final String SECTION_LAYOUT = "Layout";
- public static final String SECTION_UTILITY = "Utility";
public static final String SECTION_AUDIO = "Audio";
- public static final String SECTION_DEBUG = "Debug";
+ public static final String SECTION_CPU = "Cpu";
private String gameId;
private static final Map<String, List<String>> configFileSectionsMap = new HashMap<>();
static {
- configFileSectionsMap.put(SettingsFile.FILE_NAME_CONFIG, Arrays.asList(SECTION_PREMIUM, SECTION_CORE, SECTION_SYSTEM, SECTION_CONTROLS, SECTION_RENDERER, SECTION_LAYOUT, SECTION_UTILITY, SECTION_AUDIO, SECTION_DEBUG));
+ configFileSectionsMap.put(SettingsFile.FILE_NAME_CONFIG, Arrays.asList(SECTION_GENERAL, SECTION_SYSTEM, SECTION_RENDERER, SECTION_AUDIO, SECTION_CPU));
}
/**
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/InputBindingSetting.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/InputBindingSetting.java
deleted file mode 100644
index 4ad54421e..000000000
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/InputBindingSetting.java
+++ /dev/null
@@ -1,382 +0,0 @@
-package org.yuzu.yuzu_emu.features.settings.model.view;
-
-import android.content.SharedPreferences;
-import android.preference.PreferenceManager;
-import android.view.InputDevice;
-import android.view.KeyEvent;
-import android.widget.Toast;
-
-import org.yuzu.yuzu_emu.YuzuApplication;
-import org.yuzu.yuzu_emu.NativeLibrary;
-import org.yuzu.yuzu_emu.R;
-import org.yuzu.yuzu_emu.features.settings.model.Setting;
-import org.yuzu.yuzu_emu.features.settings.model.StringSetting;
-import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile;
-
-public final class InputBindingSetting extends SettingsItem {
- private static final String INPUT_MAPPING_PREFIX = "InputMapping";
-
- public InputBindingSetting(String key, String section, int titleId, Setting setting) {
- super(key, section, setting, titleId, 0);
- }
-
- public String getValue() {
- if (getSetting() == null) {
- return "";
- }
-
- StringSetting setting = (StringSetting) getSetting();
- return setting.getValue();
- }
-
- /**
- * Returns true if this key is for the 3DS Circle Pad
- */
- private boolean IsCirclePad() {
- switch (getKey()) {
- case SettingsFile.KEY_CIRCLEPAD_AXIS_HORIZONTAL:
- case SettingsFile.KEY_CIRCLEPAD_AXIS_VERTICAL:
- return true;
- }
- return false;
- }
-
- /**
- * Returns true if this key is for a horizontal axis for a 3DS analog stick or D-pad
- */
- public boolean IsHorizontalOrientation() {
- switch (getKey()) {
- case SettingsFile.KEY_CIRCLEPAD_AXIS_HORIZONTAL:
- case SettingsFile.KEY_CSTICK_AXIS_HORIZONTAL:
- case SettingsFile.KEY_DPAD_AXIS_HORIZONTAL:
- return true;
- }
- return false;
- }
-
- /**
- * Returns true if this key is for the 3DS C-Stick
- */
- private boolean IsCStick() {
- switch (getKey()) {
- case SettingsFile.KEY_CSTICK_AXIS_HORIZONTAL:
- case SettingsFile.KEY_CSTICK_AXIS_VERTICAL:
- return true;
- }
- return false;
- }
-
- /**
- * Returns true if this key is for the 3DS D-Pad
- */
- private boolean IsDPad() {
- switch (getKey()) {
- case SettingsFile.KEY_DPAD_AXIS_HORIZONTAL:
- case SettingsFile.KEY_DPAD_AXIS_VERTICAL:
- return true;
- }
- return false;
- }
-
- /**
- * Returns true if this key is for the 3DS L/R or ZL/ZR buttons. Note, these are not real
- * triggers on the 3DS, but we support them as such on a physical gamepad.
- */
- public boolean IsTrigger() {
- switch (getKey()) {
- case SettingsFile.KEY_BUTTON_L:
- case SettingsFile.KEY_BUTTON_R:
- case SettingsFile.KEY_BUTTON_ZL:
- case SettingsFile.KEY_BUTTON_ZR:
- return true;
- }
- return false;
- }
-
- /**
- * Returns true if a gamepad axis can be used to map this key.
- */
- public boolean IsAxisMappingSupported() {
- return IsCirclePad() || IsCStick() || IsDPad() || IsTrigger();
- }
-
- /**
- * Returns true if a gamepad button can be used to map this key.
- */
- private boolean IsButtonMappingSupported() {
- return !IsAxisMappingSupported() || IsTrigger();
- }
-
- /**
- * Returns the yuzu button code for the settings key.
- */
- private int getButtonCode() {
- switch (getKey()) {
- case SettingsFile.KEY_BUTTON_A:
- return NativeLibrary.ButtonType.BUTTON_A;
- case SettingsFile.KEY_BUTTON_B:
- return NativeLibrary.ButtonType.BUTTON_B;
- case SettingsFile.KEY_BUTTON_X:
- return NativeLibrary.ButtonType.BUTTON_X;
- case SettingsFile.KEY_BUTTON_Y:
- return NativeLibrary.ButtonType.BUTTON_Y;
- case SettingsFile.KEY_BUTTON_L:
- return NativeLibrary.ButtonType.TRIGGER_L;
- case SettingsFile.KEY_BUTTON_R:
- return NativeLibrary.ButtonType.TRIGGER_R;
- case SettingsFile.KEY_BUTTON_ZL:
- return NativeLibrary.ButtonType.BUTTON_ZL;
- case SettingsFile.KEY_BUTTON_ZR:
- return NativeLibrary.ButtonType.BUTTON_ZR;
- case SettingsFile.KEY_BUTTON_SELECT:
- return NativeLibrary.ButtonType.BUTTON_SELECT;
- case SettingsFile.KEY_BUTTON_START:
- return NativeLibrary.ButtonType.BUTTON_START;
- case SettingsFile.KEY_BUTTON_UP:
- return NativeLibrary.ButtonType.DPAD_UP;
- case SettingsFile.KEY_BUTTON_DOWN:
- return NativeLibrary.ButtonType.DPAD_DOWN;
- case SettingsFile.KEY_BUTTON_LEFT:
- return NativeLibrary.ButtonType.DPAD_LEFT;
- case SettingsFile.KEY_BUTTON_RIGHT:
- return NativeLibrary.ButtonType.DPAD_RIGHT;
- }
- return -1;
- }
-
- /**
- * Returns the settings key for the specified yuzu button code.
- */
- private static String getButtonKey(int buttonCode) {
- switch (buttonCode) {
- case NativeLibrary.ButtonType.BUTTON_A:
- return SettingsFile.KEY_BUTTON_A;
- case NativeLibrary.ButtonType.BUTTON_B:
- return SettingsFile.KEY_BUTTON_B;
- case NativeLibrary.ButtonType.BUTTON_X:
- return SettingsFile.KEY_BUTTON_X;
- case NativeLibrary.ButtonType.BUTTON_Y:
- return SettingsFile.KEY_BUTTON_Y;
- case NativeLibrary.ButtonType.TRIGGER_L:
- return SettingsFile.KEY_BUTTON_L;
- case NativeLibrary.ButtonType.TRIGGER_R:
- return SettingsFile.KEY_BUTTON_R;
- case NativeLibrary.ButtonType.BUTTON_ZL:
- return SettingsFile.KEY_BUTTON_ZL;
- case NativeLibrary.ButtonType.BUTTON_ZR:
- return SettingsFile.KEY_BUTTON_ZR;
- case NativeLibrary.ButtonType.BUTTON_SELECT:
- return SettingsFile.KEY_BUTTON_SELECT;
- case NativeLibrary.ButtonType.BUTTON_START:
- return SettingsFile.KEY_BUTTON_START;
- case NativeLibrary.ButtonType.DPAD_UP:
- return SettingsFile.KEY_BUTTON_UP;
- case NativeLibrary.ButtonType.DPAD_DOWN:
- return SettingsFile.KEY_BUTTON_DOWN;
- case NativeLibrary.ButtonType.DPAD_LEFT:
- return SettingsFile.KEY_BUTTON_LEFT;
- case NativeLibrary.ButtonType.DPAD_RIGHT:
- return SettingsFile.KEY_BUTTON_RIGHT;
- }
- return "";
- }
-
- /**
- * Returns the key used to lookup the reverse mapping for this key, which is used to cleanup old
- * settings on re-mapping or clearing of a setting.
- */
- private String getReverseKey() {
- String reverseKey = INPUT_MAPPING_PREFIX + "_ReverseMapping_" + getKey();
-
- if (IsAxisMappingSupported() && !IsTrigger()) {
- // Triggers are the only axis-supported mappings without orientation
- reverseKey += "_" + (IsHorizontalOrientation() ? 0 : 1);
- }
-
- return reverseKey;
- }
-
- /**
- * Removes the old mapping for this key from the settings, e.g. on user clearing the setting.
- */
- public void removeOldMapping() {
- // Get preferences editor
- SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.getAppContext());
- SharedPreferences.Editor editor = preferences.edit();
-
- // Try remove all possible keys we wrote for this setting
- String oldKey = preferences.getString(getReverseKey(), "");
- if (!oldKey.equals("")) {
- editor.remove(getKey()); // Used for ui text
- editor.remove(oldKey); // Used for button mapping
- editor.remove(oldKey + "_GuestOrientation"); // Used for axis orientation
- editor.remove(oldKey + "_GuestButton"); // Used for axis button
- }
-
- // Apply changes
- editor.apply();
- }
-
- /**
- * Helper function to get the settings key for an gamepad button.
- */
- public static String getInputButtonKey(int keyCode) {
- return INPUT_MAPPING_PREFIX + "_Button_" + keyCode;
- }
-
- /**
- * Helper function to get the settings key for an gamepad axis.
- */
- public static String getInputAxisKey(int axis) {
- return INPUT_MAPPING_PREFIX + "_HostAxis_" + axis;
- }
-
- /**
- * Helper function to get the settings key for an gamepad axis button (stick or trigger).
- */
- public static String getInputAxisButtonKey(int axis) {
- return getInputAxisKey(axis) + "_GuestButton";
- }
-
- /**
- * Helper function to get the settings key for an gamepad axis orientation.
- */
- public static String getInputAxisOrientationKey(int axis) {
- return getInputAxisKey(axis) + "_GuestOrientation";
- }
-
- /**
- * Helper function to write a gamepad button mapping for the setting.
- */
- private void WriteButtonMapping(String key) {
- // Get preferences editor
- SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.getAppContext());
- SharedPreferences.Editor editor = preferences.edit();
-
- // Remove mapping for another setting using this input
- int oldButtonCode = preferences.getInt(key, -1);
- if (oldButtonCode != -1) {
- String oldKey = getButtonKey(oldButtonCode);
- editor.remove(oldKey); // Only need to remove UI text setting, others will be overwritten
- }
-
- // Cleanup old mapping for this setting
- removeOldMapping();
-
- // Write new mapping
- editor.putInt(key, getButtonCode());
-
- // Write next reverse mapping for future cleanup
- editor.putString(getReverseKey(), key);
-
- // Apply changes
- editor.apply();
- }
-
- /**
- * Helper function to write a gamepad axis mapping for the setting.
- */
- private void WriteAxisMapping(int axis, int value) {
- // Get preferences editor
- SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.getAppContext());
- SharedPreferences.Editor editor = preferences.edit();
-
- // Cleanup old mapping
- removeOldMapping();
-
- // Write new mapping
- editor.putInt(getInputAxisOrientationKey(axis), IsHorizontalOrientation() ? 0 : 1);
- editor.putInt(getInputAxisButtonKey(axis), value);
-
- // Write next reverse mapping for future cleanup
- editor.putString(getReverseKey(), getInputAxisKey(axis));
-
- // Apply changes
- editor.apply();
- }
-
- /**
- * Saves the provided key input setting as an Android preference.
- *
- * @param keyEvent KeyEvent of this key press.
- */
- public void onKeyInput(KeyEvent keyEvent) {
- if (!IsButtonMappingSupported()) {
- Toast.makeText(YuzuApplication.getAppContext(), R.string.input_message_analog_only, Toast.LENGTH_LONG).show();
- return;
- }
-
- InputDevice device = keyEvent.getDevice();
-
- WriteButtonMapping(getInputButtonKey(keyEvent.getKeyCode()));
-
- String uiString = device.getName() + ": Button " + keyEvent.getKeyCode();
- setUiString(uiString);
- }
-
- /**
- * Saves the provided motion input setting as an Android preference.
- *
- * @param device InputDevice from which the input event originated.
- * @param motionRange MotionRange of the movement
- * @param axisDir Either '-' or '+' (currently unused)
- */
- public void onMotionInput(InputDevice device, InputDevice.MotionRange motionRange,
- char axisDir) {
- if (!IsAxisMappingSupported()) {
- Toast.makeText(YuzuApplication.getAppContext(), R.string.input_message_button_only, Toast.LENGTH_LONG).show();
- return;
- }
-
- SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.getAppContext());
- SharedPreferences.Editor editor = preferences.edit();
-
- int button;
- if (IsCirclePad()) {
- button = NativeLibrary.ButtonType.STICK_LEFT;
- } else if (IsCStick()) {
- button = NativeLibrary.ButtonType.STICK_C;
- } else if (IsDPad()) {
- button = NativeLibrary.ButtonType.DPAD;
- } else {
- button = getButtonCode();
- }
-
- WriteAxisMapping(motionRange.getAxis(), button);
-
- String uiString = device.getName() + ": Axis " + motionRange.getAxis();
- setUiString(uiString);
-
- editor.apply();
- }
-
- /**
- * Sets the string to use in the configuration UI for the gamepad input.
- */
- private StringSetting setUiString(String ui) {
- SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.getAppContext());
- SharedPreferences.Editor editor = preferences.edit();
-
- if (getSetting() == null) {
- StringSetting setting = new StringSetting(getKey(), getSection(), "");
- setSetting(setting);
-
- editor.putString(setting.getKey(), ui);
- editor.apply();
-
- return setting;
- } else {
- StringSetting setting = (StringSetting) getSetting();
-
- editor.putString(setting.getKey(), ui);
- editor.apply();
-
- return null;
- }
- }
-
- @Override
- public int getType() {
- return TYPE_INPUT_BINDING;
- }
-}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/PremiumHeader.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/PremiumHeader.java
deleted file mode 100644
index 9bf95ce51..000000000
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/PremiumHeader.java
+++ /dev/null
@@ -1,12 +0,0 @@
-package org.yuzu.yuzu_emu.features.settings.model.view;
-
-public final class PremiumHeader extends SettingsItem {
- public PremiumHeader() {
- super(null, null, null, 0, 0);
- }
-
- @Override
- public int getType() {
- return SettingsItem.TYPE_PREMIUM;
- }
-}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/PremiumSingleChoiceSetting.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/PremiumSingleChoiceSetting.java
deleted file mode 100644
index 0c4570c8d..000000000
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/PremiumSingleChoiceSetting.java
+++ /dev/null
@@ -1,59 +0,0 @@
-package org.yuzu.yuzu_emu.features.settings.model.view;
-
-import android.content.SharedPreferences;
-import android.preference.PreferenceManager;
-
-import org.yuzu.yuzu_emu.YuzuApplication;
-import org.yuzu.yuzu_emu.R;
-import org.yuzu.yuzu_emu.features.settings.model.Setting;
-import org.yuzu.yuzu_emu.features.settings.ui.SettingsFragmentView;
-
-public final class PremiumSingleChoiceSetting extends SettingsItem {
- private int mDefaultValue;
-
- private int mChoicesId;
- private int mValuesId;
- private SettingsFragmentView mView;
-
- private static SharedPreferences mPreferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.getAppContext());
-
- public PremiumSingleChoiceSetting(String key, String section, int titleId, int descriptionId,
- int choicesId, int valuesId, int defaultValue, Setting setting, SettingsFragmentView view) {
- super(key, section, setting, titleId, descriptionId);
- mValuesId = valuesId;
- mChoicesId = choicesId;
- mDefaultValue = defaultValue;
- mView = view;
- }
-
- public int getChoicesId() {
- return mChoicesId;
- }
-
- public int getValuesId() {
- return mValuesId;
- }
-
- public int getSelectedValue() {
- return mPreferences.getInt(getKey(), mDefaultValue);
- }
-
- /**
- * Write a value to the backing int. If that int was previously null,
- * initializes a new one and returns it, so it can be added to the Hashmap.
- *
- * @param selection New value of the int.
- * @return null if overwritten successfully otherwise; a newly created IntSetting.
- */
- public void setSelectedValue(int selection) {
- final SharedPreferences.Editor editor = mPreferences.edit();
- editor.putInt(getKey(), selection);
- editor.apply();
- mView.showToastMessage(YuzuApplication.getAppContext().getString(R.string.design_updated), false);
- }
-
- @Override
- public int getType() {
- return TYPE_SINGLE_CHOICE;
- }
-}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.java
index db7fb791a..e2ba9014f 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.java
@@ -17,10 +17,8 @@ public abstract class SettingsItem {
public static final int TYPE_SINGLE_CHOICE = 2;
public static final int TYPE_SLIDER = 3;
public static final int TYPE_SUBMENU = 4;
- public static final int TYPE_INPUT_BINDING = 5;
- public static final int TYPE_STRING_SINGLE_CHOICE = 6;
- public static final int TYPE_DATETIME_SETTING = 7;
- public static final int TYPE_PREMIUM = 8;
+ public static final int TYPE_STRING_SINGLE_CHOICE = 5;
+ public static final int TYPE_DATETIME_SETTING = 6;
private String mKey;
private String mSection;
@@ -48,7 +46,6 @@ public abstract class SettingsItem {
mSetting = setting;
mNameId = nameId;
mDescriptionId = descriptionId;
- mIsPremium = (section == Settings.SECTION_PREMIUM);
}
/**
@@ -93,10 +90,6 @@ public abstract class SettingsItem {
return mDescriptionId;
}
- public boolean isPremium() {
- return mIsPremium;
- }
-
/**
* Used by {@link SettingsAdapter}'s onCreateViewHolder()
* method to determine which type of ViewHolder should be created.
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsAdapter.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsAdapter.java
index 1102d6af1..47e73bfe2 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsAdapter.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsAdapter.java
@@ -14,14 +14,11 @@ import androidx.appcompat.app.AlertDialog;
import androidx.recyclerview.widget.RecyclerView;
import org.yuzu.yuzu_emu.R;
-import org.yuzu.yuzu_emu.dialogs.MotionAlertDialog;
import org.yuzu.yuzu_emu.features.settings.model.FloatSetting;
import org.yuzu.yuzu_emu.features.settings.model.IntSetting;
import org.yuzu.yuzu_emu.features.settings.model.StringSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.CheckBoxSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.DateTimeSetting;
-import org.yuzu.yuzu_emu.features.settings.model.view.InputBindingSetting;
-import org.yuzu.yuzu_emu.features.settings.model.view.PremiumSingleChoiceSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem;
import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting;
@@ -30,13 +27,10 @@ import org.yuzu.yuzu_emu.features.settings.model.view.SubmenuSetting;
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.CheckBoxSettingViewHolder;
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.DateTimeViewHolder;
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.HeaderViewHolder;
-import org.yuzu.yuzu_emu.features.settings.ui.viewholder.InputBindingSettingViewHolder;
-import org.yuzu.yuzu_emu.features.settings.ui.viewholder.PremiumViewHolder;
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.SettingViewHolder;
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.SingleChoiceViewHolder;
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.SliderViewHolder;
import org.yuzu.yuzu_emu.features.settings.ui.viewholder.SubmenuViewHolder;
-import org.yuzu.yuzu_emu.ui.main.MainActivity;
import org.yuzu.yuzu_emu.utils.Log;
import java.util.ArrayList;
@@ -87,18 +81,10 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
view = inflater.inflate(R.layout.list_item_setting, parent, false);
return new SubmenuViewHolder(view, this);
- case SettingsItem.TYPE_INPUT_BINDING:
- view = inflater.inflate(R.layout.list_item_setting, parent, false);
- return new InputBindingSettingViewHolder(view, this, mContext);
-
case SettingsItem.TYPE_DATETIME_SETTING:
view = inflater.inflate(R.layout.list_item_setting, parent, false);
return new DateTimeViewHolder(view, this);
- case SettingsItem.TYPE_PREMIUM:
- view = inflater.inflate(R.layout.premium_item_setting, parent, false);
- return new PremiumViewHolder(view, this, mView);
-
default:
Log.error("[SettingsAdapter] Invalid view type: " + viewType);
return null;
@@ -144,19 +130,6 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
mView.onSettingChanged();
}
- public void onSingleChoiceClick(PremiumSingleChoiceSetting item) {
- mClickedItem = item;
-
- int value = getSelectionForSingleChoiceValue(item);
-
- AlertDialog.Builder builder = new AlertDialog.Builder(mView.getActivity());
-
- builder.setTitle(item.getNameId());
- builder.setSingleChoiceItems(item.getChoicesId(), value, this);
-
- mDialog = builder.show();
- }
-
public void onSingleChoiceClick(SingleChoiceSetting item) {
mClickedItem = item;
@@ -172,28 +145,7 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
public void onSingleChoiceClick(SingleChoiceSetting item, int position) {
mClickedPosition = position;
-
- if (!item.isPremium() || MainActivity.isPremiumActive()) {
- // Setting is either not Premium, or the user has Premium
- onSingleChoiceClick(item);
- return;
- }
-
- // User needs Premium, invoke the billing flow
- MainActivity.invokePremiumBilling(() -> onSingleChoiceClick(item));
- }
-
- public void onSingleChoiceClick(PremiumSingleChoiceSetting item, int position) {
- mClickedPosition = position;
-
- if (!item.isPremium() || MainActivity.isPremiumActive()) {
- // Setting is either not Premium, or the user has Premium
- onSingleChoiceClick(item);
- return;
- }
-
- // User needs Premium, invoke the billing flow
- MainActivity.invokePremiumBilling(() -> onSingleChoiceClick(item));
+ onSingleChoiceClick(item);
}
public void onStringSingleChoiceClick(StringSingleChoiceSetting item) {
@@ -209,15 +161,7 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
public void onStringSingleChoiceClick(StringSingleChoiceSetting item, int position) {
mClickedPosition = position;
-
- if (!item.isPremium() || MainActivity.isPremiumActive()) {
- // Setting is either not Premium, or the user has Premium
- onStringSingleChoiceClick(item);
- return;
- }
-
- // User needs Premium, invoke the billing flow
- MainActivity.invokePremiumBilling(() -> onStringSingleChoiceClick(item));
+ onStringSingleChoiceClick(item);
}
DialogInterface.OnClickListener defaultCancelListener = (dialog, which) -> closeDialog();
@@ -309,37 +253,6 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
mView.loadSubMenu(item.getMenuKey());
}
- public void onInputBindingClick(final InputBindingSetting item, final int position) {
- final MotionAlertDialog dialog = new MotionAlertDialog(mContext, item);
- dialog.setTitle(R.string.input_binding);
-
- int messageResId = R.string.input_binding_description;
- if (item.IsAxisMappingSupported() && !item.IsTrigger()) {
- // Use specialized message for axis left/right or up/down
- if (item.IsHorizontalOrientation()) {
- messageResId = R.string.input_binding_description_horizontal_axis;
- } else {
- messageResId = R.string.input_binding_description_vertical_axis;
- }
- }
-
- dialog.setMessage(String.format(mContext.getString(messageResId), mContext.getString(item.getNameId())));
- dialog.setButton(AlertDialog.BUTTON_NEGATIVE, mContext.getString(android.R.string.cancel), this);
- dialog.setButton(AlertDialog.BUTTON_NEUTRAL, mContext.getString(R.string.clear), (dialogInterface, i) ->
- item.removeOldMapping());
- dialog.setOnDismissListener(dialog1 ->
- {
- StringSetting setting = new StringSetting(item.getKey(), item.getSection(), item.getValue());
- notifyItemChanged(position);
-
- mView.putSetting(setting);
-
- mView.onSettingChanged();
- });
- dialog.setCanceledOnTouchOutside(false);
- dialog.show();
- }
-
@Override
public void onClick(DialogInterface dialog, int which) {
if (mClickedItem instanceof SingleChoiceSetting) {
@@ -357,10 +270,6 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
}
closeDialog();
- } else if (mClickedItem instanceof PremiumSingleChoiceSetting) {
- PremiumSingleChoiceSetting scSetting = (PremiumSingleChoiceSetting) mClickedItem;
- scSetting.setSelectedValue(getValueForSingleChoiceSelection(scSetting, which));
- closeDialog();
} else if (mClickedItem instanceof StringSingleChoiceSetting) {
StringSingleChoiceSetting scSetting = (StringSingleChoiceSetting) mClickedItem;
String value = scSetting.getValueAt(which);
@@ -436,17 +345,6 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
}
}
- private int getValueForSingleChoiceSelection(PremiumSingleChoiceSetting item, int which) {
- int valuesId = item.getValuesId();
-
- if (valuesId > 0) {
- int[] valuesArray = mContext.getResources().getIntArray(valuesId);
- return valuesArray[which];
- } else {
- return which;
- }
- }
-
private int getSelectionForSingleChoiceValue(SingleChoiceSetting item) {
int value = item.getSelectedValue();
int valuesId = item.getValuesId();
@@ -465,23 +363,4 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
return -1;
}
-
- private int getSelectionForSingleChoiceValue(PremiumSingleChoiceSetting item) {
- int value = item.getSelectedValue();
- int valuesId = item.getValuesId();
-
- if (valuesId > 0) {
- int[] valuesArray = mContext.getResources().getIntArray(valuesId);
- for (int index = 0; index < valuesArray.length; index++) {
- int current = valuesArray[index];
- if (current == value) {
- return index;
- }
- }
- } else {
- return value;
- }
-
- return -1;
- }
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.java
index 27f0adf29..c84467c16 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.java
@@ -1,10 +1,5 @@
package org.yuzu.yuzu_emu.features.settings.ui;
-import android.app.Activity;
-import android.content.Context;
-import android.hardware.camera2.CameraAccessException;
-import android.hardware.camera2.CameraCharacteristics;
-import android.hardware.camera2.CameraManager;
import android.text.TextUtils;
import org.yuzu.yuzu_emu.R;
@@ -15,20 +10,13 @@ import org.yuzu.yuzu_emu.features.settings.model.StringSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.CheckBoxSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.DateTimeSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.HeaderSetting;
-import org.yuzu.yuzu_emu.features.settings.model.view.InputBindingSetting;
-import org.yuzu.yuzu_emu.features.settings.model.view.PremiumHeader;
-import org.yuzu.yuzu_emu.features.settings.model.view.PremiumSingleChoiceSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem;
import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting;
-import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.SubmenuSetting;
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile;
-import org.yuzu.yuzu_emu.utils.Log;
import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.Objects;
public final class SettingsFragmentPresenter {
private SettingsFragmentView mView;
@@ -106,27 +94,18 @@ public final class SettingsFragmentPresenter {
case SettingsFile.FILE_NAME_CONFIG:
addConfigSettings(sl);
break;
- case Settings.SECTION_PREMIUM:
- addPremiumSettings(sl);
- break;
- case Settings.SECTION_CORE:
+ case Settings.SECTION_GENERAL:
addGeneralSettings(sl);
break;
case Settings.SECTION_SYSTEM:
addSystemSettings(sl);
break;
- case Settings.SECTION_CONTROLS:
- addInputSettings(sl);
- break;
case Settings.SECTION_RENDERER:
addGraphicsSettings(sl);
break;
case Settings.SECTION_AUDIO:
addAudioSettings(sl);
break;
- case Settings.SECTION_DEBUG:
- addDebugSettings(sl);
- break;
default:
mView.showToastMessage("Unimplemented menu", false);
return;
@@ -139,184 +118,61 @@ public final class SettingsFragmentPresenter {
private void addConfigSettings(ArrayList<SettingsItem> sl) {
mView.getActivity().setTitle(R.string.preferences_settings);
- sl.add(new SubmenuSetting(null, null, R.string.preferences_premium, 0, Settings.SECTION_PREMIUM));
- sl.add(new SubmenuSetting(null, null, R.string.preferences_general, 0, Settings.SECTION_CORE));
+ sl.add(new SubmenuSetting(null, null, R.string.preferences_general, 0, Settings.SECTION_GENERAL));
sl.add(new SubmenuSetting(null, null, R.string.preferences_system, 0, Settings.SECTION_SYSTEM));
- sl.add(new SubmenuSetting(null, null, R.string.preferences_controls, 0, Settings.SECTION_CONTROLS));
sl.add(new SubmenuSetting(null, null, R.string.preferences_graphics, 0, Settings.SECTION_RENDERER));
sl.add(new SubmenuSetting(null, null, R.string.preferences_audio, 0, Settings.SECTION_AUDIO));
- sl.add(new SubmenuSetting(null, null, R.string.preferences_debug, 0, Settings.SECTION_DEBUG));
- }
-
- private void addPremiumSettings(ArrayList<SettingsItem> sl) {
- mView.getActivity().setTitle(R.string.preferences_premium);
-
- SettingSection premiumSection = mSettings.getSection(Settings.SECTION_PREMIUM);
- Setting design = premiumSection.getSetting(SettingsFile.KEY_DESIGN);
-
- sl.add(new PremiumHeader());
-
- if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.Q) {
- sl.add(new PremiumSingleChoiceSetting(SettingsFile.KEY_DESIGN, Settings.SECTION_PREMIUM, R.string.design, 0, R.array.designNames, R.array.designValues, 0, design, mView));
- } else {
- // Pre-Android 10 does not support System Default
- sl.add(new PremiumSingleChoiceSetting(SettingsFile.KEY_DESIGN, Settings.SECTION_PREMIUM, R.string.design, 0, R.array.designNamesOld, R.array.designValuesOld, 0, design, mView));
- }
-
- //Setting textureFilterName = premiumSection.getSetting(SettingsFile.KEY_TEXTURE_FILTER_NAME);
- //sl.add(new StringSingleChoiceSetting(SettingsFile.KEY_TEXTURE_FILTER_NAME, Settings.SECTION_PREMIUM, R.string.texture_filter_name, R.string.texture_filter_description, textureFilterNames, textureFilterNames, "none", textureFilterName));
}
private void addGeneralSettings(ArrayList<SettingsItem> sl) {
mView.getActivity().setTitle(R.string.preferences_general);
SettingSection rendererSection = mSettings.getSection(Settings.SECTION_RENDERER);
- Setting frameLimitEnable = rendererSection.getSetting(SettingsFile.KEY_FRAME_LIMIT_ENABLED);
- Setting frameLimitValue = rendererSection.getSetting(SettingsFile.KEY_FRAME_LIMIT);
+ Setting frameLimitEnable = rendererSection.getSetting(SettingsFile.KEY_RENDERER_USE_SPEED_LIMIT);
+ Setting frameLimitValue = rendererSection.getSetting(SettingsFile.KEY_RENDERER_SPEED_LIMIT);
+
+ sl.add(new CheckBoxSetting(SettingsFile.KEY_RENDERER_USE_SPEED_LIMIT, Settings.SECTION_RENDERER, R.string.frame_limit_enable, R.string.frame_limit_enable_description, true, frameLimitEnable));
+ sl.add(new SliderSetting(SettingsFile.KEY_RENDERER_SPEED_LIMIT, Settings.SECTION_RENDERER, R.string.frame_limit_slider, R.string.frame_limit_slider_description, 1, 200, "%", 100, frameLimitValue));
- sl.add(new CheckBoxSetting(SettingsFile.KEY_FRAME_LIMIT_ENABLED, Settings.SECTION_RENDERER, R.string.frame_limit_enable, R.string.frame_limit_enable_description, true, frameLimitEnable));
- sl.add(new SliderSetting(SettingsFile.KEY_FRAME_LIMIT, Settings.SECTION_RENDERER, R.string.frame_limit_slider, R.string.frame_limit_slider_description, 1, 200, "%", 100, frameLimitValue));
+ SettingSection cpuSection = mSettings.getSection(Settings.SECTION_CPU);
+ Setting cpuAccuracy = cpuSection.getSetting(SettingsFile.KEY_CPU_ACCURACY);
+ sl.add(new SingleChoiceSetting(SettingsFile.KEY_CPU_ACCURACY, Settings.SECTION_CPU, R.string.cpu_accuracy, 0, R.array.cpuAccuracyNames, R.array.cpuAccuracyValues, 0, cpuAccuracy));
}
private void addSystemSettings(ArrayList<SettingsItem> sl) {
mView.getActivity().setTitle(R.string.preferences_system);
SettingSection systemSection = mSettings.getSection(Settings.SECTION_SYSTEM);
- Setting region = systemSection.getSetting(SettingsFile.KEY_REGION_VALUE);
- Setting language = systemSection.getSetting(SettingsFile.KEY_LANGUAGE);
- Setting systemClock = systemSection.getSetting(SettingsFile.KEY_INIT_CLOCK);
- Setting dateTime = systemSection.getSetting(SettingsFile.KEY_INIT_TIME);
-
- sl.add(new SingleChoiceSetting(SettingsFile.KEY_REGION_VALUE, Settings.SECTION_SYSTEM, R.string.emulated_region, 0, R.array.regionNames, R.array.regionValues, -1, region));
- sl.add(new SingleChoiceSetting(SettingsFile.KEY_LANGUAGE, Settings.SECTION_SYSTEM, R.string.emulated_language, 0, R.array.languageNames, R.array.languageValues, 1, language));
- sl.add(new SingleChoiceSetting(SettingsFile.KEY_INIT_CLOCK, Settings.SECTION_SYSTEM, R.string.init_clock, R.string.init_clock_description, R.array.systemClockNames, R.array.systemClockValues, 0, systemClock));
- sl.add(new DateTimeSetting(SettingsFile.KEY_INIT_TIME, Settings.SECTION_SYSTEM, R.string.init_time, R.string.init_time_description, "2000-01-01 00:00:01", dateTime));
- }
+ Setting dockedMode = systemSection.getSetting(SettingsFile.KEY_USE_DOCKED_MODE);
+ Setting region = systemSection.getSetting(SettingsFile.KEY_REGION_INDEX);
+ Setting language = systemSection.getSetting(SettingsFile.KEY_LANGUAGE_INDEX);
- private void addInputSettings(ArrayList<SettingsItem> sl) {
- mView.getActivity().setTitle(R.string.preferences_controls);
-
- SettingSection controlsSection = mSettings.getSection(Settings.SECTION_CONTROLS);
- Setting buttonA = controlsSection.getSetting(SettingsFile.KEY_BUTTON_A);
- Setting buttonB = controlsSection.getSetting(SettingsFile.KEY_BUTTON_B);
- Setting buttonX = controlsSection.getSetting(SettingsFile.KEY_BUTTON_X);
- Setting buttonY = controlsSection.getSetting(SettingsFile.KEY_BUTTON_Y);
- Setting buttonSelect = controlsSection.getSetting(SettingsFile.KEY_BUTTON_SELECT);
- Setting buttonStart = controlsSection.getSetting(SettingsFile.KEY_BUTTON_START);
- Setting circlepadAxisVert = controlsSection.getSetting(SettingsFile.KEY_CIRCLEPAD_AXIS_VERTICAL);
- Setting circlepadAxisHoriz = controlsSection.getSetting(SettingsFile.KEY_CIRCLEPAD_AXIS_HORIZONTAL);
- Setting cstickAxisVert = controlsSection.getSetting(SettingsFile.KEY_CSTICK_AXIS_VERTICAL);
- Setting cstickAxisHoriz = controlsSection.getSetting(SettingsFile.KEY_CSTICK_AXIS_HORIZONTAL);
- Setting dpadAxisVert = controlsSection.getSetting(SettingsFile.KEY_DPAD_AXIS_VERTICAL);
- Setting dpadAxisHoriz = controlsSection.getSetting(SettingsFile.KEY_DPAD_AXIS_HORIZONTAL);
- // Setting buttonUp = controlsSection.getSetting(SettingsFile.KEY_BUTTON_UP);
- // Setting buttonDown = controlsSection.getSetting(SettingsFile.KEY_BUTTON_DOWN);
- // Setting buttonLeft = controlsSection.getSetting(SettingsFile.KEY_BUTTON_LEFT);
- // Setting buttonRight = controlsSection.getSetting(SettingsFile.KEY_BUTTON_RIGHT);
- Setting buttonL = controlsSection.getSetting(SettingsFile.KEY_BUTTON_L);
- Setting buttonR = controlsSection.getSetting(SettingsFile.KEY_BUTTON_R);
- Setting buttonZL = controlsSection.getSetting(SettingsFile.KEY_BUTTON_ZL);
- Setting buttonZR = controlsSection.getSetting(SettingsFile.KEY_BUTTON_ZR);
-
- sl.add(new HeaderSetting(null, null, R.string.generic_buttons, 0));
- sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_A, Settings.SECTION_CONTROLS, R.string.button_a, buttonA));
- sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_B, Settings.SECTION_CONTROLS, R.string.button_b, buttonB));
- sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_X, Settings.SECTION_CONTROLS, R.string.button_x, buttonX));
- sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_Y, Settings.SECTION_CONTROLS, R.string.button_y, buttonY));
- sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_SELECT, Settings.SECTION_CONTROLS, R.string.button_select, buttonSelect));
- sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_START, Settings.SECTION_CONTROLS, R.string.button_start, buttonStart));
-
- sl.add(new HeaderSetting(null, null, R.string.controller_circlepad, 0));
- sl.add(new InputBindingSetting(SettingsFile.KEY_CIRCLEPAD_AXIS_VERTICAL, Settings.SECTION_CONTROLS, R.string.controller_axis_vertical, circlepadAxisVert));
- sl.add(new InputBindingSetting(SettingsFile.KEY_CIRCLEPAD_AXIS_HORIZONTAL, Settings.SECTION_CONTROLS, R.string.controller_axis_horizontal, circlepadAxisHoriz));
-
- sl.add(new HeaderSetting(null, null, R.string.controller_c, 0));
- sl.add(new InputBindingSetting(SettingsFile.KEY_CSTICK_AXIS_VERTICAL, Settings.SECTION_CONTROLS, R.string.controller_axis_vertical, cstickAxisVert));
- sl.add(new InputBindingSetting(SettingsFile.KEY_CSTICK_AXIS_HORIZONTAL, Settings.SECTION_CONTROLS, R.string.controller_axis_horizontal, cstickAxisHoriz));
-
- sl.add(new HeaderSetting(null, null, R.string.controller_dpad, 0));
- sl.add(new InputBindingSetting(SettingsFile.KEY_DPAD_AXIS_VERTICAL, Settings.SECTION_CONTROLS, R.string.controller_axis_vertical, dpadAxisVert));
- sl.add(new InputBindingSetting(SettingsFile.KEY_DPAD_AXIS_HORIZONTAL, Settings.SECTION_CONTROLS, R.string.controller_axis_horizontal, dpadAxisHoriz));
-
- // TODO(bunnei): Figure out what to do with these. Configuring is functional, but removing for MVP because they are confusing.
- // sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_UP, Settings.SECTION_CONTROLS, R.string.generic_up, buttonUp));
- // sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_DOWN, Settings.SECTION_CONTROLS, R.string.generic_down, buttonDown));
- // sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_LEFT, Settings.SECTION_CONTROLS, R.string.generic_left, buttonLeft));
- // sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_RIGHT, Settings.SECTION_CONTROLS, R.string.generic_right, buttonRight));
-
- sl.add(new HeaderSetting(null, null, R.string.controller_triggers, 0));
- sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_L, Settings.SECTION_CONTROLS, R.string.button_l, buttonL));
- sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_R, Settings.SECTION_CONTROLS, R.string.button_r, buttonR));
- sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_ZL, Settings.SECTION_CONTROLS, R.string.button_zl, buttonZL));
- sl.add(new InputBindingSetting(SettingsFile.KEY_BUTTON_ZR, Settings.SECTION_CONTROLS, R.string.button_zr, buttonZR));
+ sl.add(new CheckBoxSetting(SettingsFile.KEY_USE_DOCKED_MODE, Settings.SECTION_SYSTEM, R.string.use_docked_mode, R.string.use_docked_mode_description, true, dockedMode));
+ sl.add(new SingleChoiceSetting(SettingsFile.KEY_REGION_INDEX, Settings.SECTION_SYSTEM, R.string.emulated_region, 0, R.array.regionNames, R.array.regionValues, -1, region));
+ sl.add(new SingleChoiceSetting(SettingsFile.KEY_LANGUAGE_INDEX, Settings.SECTION_SYSTEM, R.string.emulated_language, 0, R.array.languageNames, R.array.languageValues, 1, language));
}
private void addGraphicsSettings(ArrayList<SettingsItem> sl) {
mView.getActivity().setTitle(R.string.preferences_graphics);
SettingSection rendererSection = mSettings.getSection(Settings.SECTION_RENDERER);
- Setting resolutionFactor = rendererSection.getSetting(SettingsFile.KEY_RESOLUTION_FACTOR);
- Setting filterMode = rendererSection.getSetting(SettingsFile.KEY_FILTER_MODE);
- Setting shadersAccurateMul = rendererSection.getSetting(SettingsFile.KEY_SHADERS_ACCURATE_MUL);
- Setting render3dMode = rendererSection.getSetting(SettingsFile.KEY_RENDER_3D);
- Setting factor3d = rendererSection.getSetting(SettingsFile.KEY_FACTOR_3D);
- Setting useDiskShaderCache = rendererSection.getSetting(SettingsFile.KEY_USE_DISK_SHADER_CACHE);
- SettingSection layoutSection = mSettings.getSection(Settings.SECTION_LAYOUT);
- Setting cardboardScreenSize = layoutSection.getSetting(SettingsFile.KEY_CARDBOARD_SCREEN_SIZE);
- Setting cardboardXShift = layoutSection.getSetting(SettingsFile.KEY_CARDBOARD_X_SHIFT);
- Setting cardboardYShift = layoutSection.getSetting(SettingsFile.KEY_CARDBOARD_Y_SHIFT);
- SettingSection utilitySection = mSettings.getSection(Settings.SECTION_UTILITY);
- Setting dumpTextures = utilitySection.getSetting(SettingsFile.KEY_DUMP_TEXTURES);
- Setting customTextures = utilitySection.getSetting(SettingsFile.KEY_CUSTOM_TEXTURES);
- //Setting preloadTextures = utilitySection.getSetting(SettingsFile.KEY_PRELOAD_TEXTURES);
-
- sl.add(new HeaderSetting(null, null, R.string.renderer, 0));
- sl.add(new SliderSetting(SettingsFile.KEY_RESOLUTION_FACTOR, Settings.SECTION_RENDERER, R.string.internal_resolution, R.string.internal_resolution_description, 1, 4, "x", 1, resolutionFactor));
- sl.add(new CheckBoxSetting(SettingsFile.KEY_FILTER_MODE, Settings.SECTION_RENDERER, R.string.linear_filtering, R.string.linear_filtering_description, true, filterMode));
- sl.add(new CheckBoxSetting(SettingsFile.KEY_SHADERS_ACCURATE_MUL, Settings.SECTION_RENDERER, R.string.shaders_accurate_mul, R.string.shaders_accurate_mul_description, false, shadersAccurateMul));
- sl.add(new CheckBoxSetting(SettingsFile.KEY_USE_DISK_SHADER_CACHE, Settings.SECTION_RENDERER, R.string.use_disk_shader_cache, R.string.use_disk_shader_cache_description, true, useDiskShaderCache));
-
- sl.add(new HeaderSetting(null, null, R.string.stereoscopy, 0));
- sl.add(new SingleChoiceSetting(SettingsFile.KEY_RENDER_3D, Settings.SECTION_RENDERER, R.string.render3d, 0, R.array.render3dModes, R.array.render3dValues, 0, render3dMode));
- sl.add(new SliderSetting(SettingsFile.KEY_FACTOR_3D, Settings.SECTION_RENDERER, R.string.factor3d, R.string.factor3d_description, 0, 100, "%", 0, factor3d));
-
- sl.add(new HeaderSetting(null, null, R.string.cardboard_vr, 0));
- sl.add(new SliderSetting(SettingsFile.KEY_CARDBOARD_SCREEN_SIZE, Settings.SECTION_LAYOUT, R.string.cardboard_screen_size, R.string.cardboard_screen_size_description, 30, 100, "%", 85, cardboardScreenSize));
- sl.add(new SliderSetting(SettingsFile.KEY_CARDBOARD_X_SHIFT, Settings.SECTION_LAYOUT, R.string.cardboard_x_shift, R.string.cardboard_x_shift_description, -100, 100, "%", 0, cardboardXShift));
- sl.add(new SliderSetting(SettingsFile.KEY_CARDBOARD_Y_SHIFT, Settings.SECTION_LAYOUT, R.string.cardboard_y_shift, R.string.cardboard_y_shift_description, -100, 100, "%", 0, cardboardYShift));
-
- sl.add(new HeaderSetting(null, null, R.string.utility, 0));
- sl.add(new CheckBoxSetting(SettingsFile.KEY_DUMP_TEXTURES, Settings.SECTION_UTILITY, R.string.dump_textures, R.string.dump_textures_description, false, dumpTextures));
- sl.add(new CheckBoxSetting(SettingsFile.KEY_CUSTOM_TEXTURES, Settings.SECTION_UTILITY, R.string.custom_textures, R.string.custom_textures_description, false, customTextures));
- //Disabled until custom texture implementation gets rewrite, current one overloads RAM and crashes yuzu.
- //sl.add(new CheckBoxSetting(SettingsFile.KEY_PRELOAD_TEXTURES, Settings.SECTION_UTILITY, R.string.preload_textures, R.string.preload_textures_description, false, preloadTextures));
+ Setting rendererBackend = rendererSection.getSetting(SettingsFile.KEY_RENDERER_BACKEND);
+ Setting rendererAccuracy = rendererSection.getSetting(SettingsFile.KEY_RENDERER_ACCURACY);
+ Setting rendererReolution = rendererSection.getSetting(SettingsFile.KEY_RENDERER_RESOLUTION);
+ Setting rendererAsynchronousShaders = rendererSection.getSetting(SettingsFile.KEY_RENDERER_ASYNCHRONOUS_SHADERS);
+
+ sl.add(new SingleChoiceSetting(SettingsFile.KEY_RENDERER_BACKEND, Settings.SECTION_RENDERER, R.string.renderer_api, 0, R.array.rendererApiNames, R.array.rendererApiValues, 0, rendererBackend));
+ sl.add(new SingleChoiceSetting(SettingsFile.KEY_RENDERER_ACCURACY, Settings.SECTION_RENDERER, R.string.renderer_accuracy, 0, R.array.rendererAccuracyNames, R.array.rendererAccuracyValues, 1, rendererAccuracy));
+ sl.add(new SingleChoiceSetting(SettingsFile.KEY_RENDERER_RESOLUTION, Settings.SECTION_RENDERER, R.string.renderer_resolution, 0, R.array.rendererResolutionNames, R.array.rendererResolutionValues, 2, rendererReolution));
+ sl.add(new CheckBoxSetting(SettingsFile.KEY_RENDERER_ASYNCHRONOUS_SHADERS, Settings.SECTION_RENDERER, R.string.renderer_asynchronous_shaders, R.string.renderer_asynchronous_shaders_description, false, rendererAsynchronousShaders));
}
private void addAudioSettings(ArrayList<SettingsItem> sl) {
mView.getActivity().setTitle(R.string.preferences_audio);
SettingSection audioSection = mSettings.getSection(Settings.SECTION_AUDIO);
- Setting audioStretch = audioSection.getSetting(SettingsFile.KEY_ENABLE_AUDIO_STRETCHING);
- Setting micInputType = audioSection.getSetting(SettingsFile.KEY_MIC_INPUT_TYPE);
+ Setting audioVolume = audioSection.getSetting(SettingsFile.KEY_AUDIO_VOLUME);
- sl.add(new CheckBoxSetting(SettingsFile.KEY_ENABLE_AUDIO_STRETCHING, Settings.SECTION_AUDIO, R.string.audio_stretch, R.string.audio_stretch_description, true, audioStretch));
- sl.add(new SingleChoiceSetting(SettingsFile.KEY_MIC_INPUT_TYPE, Settings.SECTION_AUDIO, R.string.audio_input_type, 0, R.array.audioInputTypeNames, R.array.audioInputTypeValues, 1, micInputType));
- }
-
- private void addDebugSettings(ArrayList<SettingsItem> sl) {
- mView.getActivity().setTitle(R.string.preferences_debug);
-
- SettingSection coreSection = mSettings.getSection(Settings.SECTION_CORE);
- SettingSection rendererSection = mSettings.getSection(Settings.SECTION_RENDERER);
- Setting useCpuJit = coreSection.getSetting(SettingsFile.KEY_CPU_JIT);
- Setting hardwareRenderer = rendererSection.getSetting(SettingsFile.KEY_HW_RENDERER);
- Setting hardwareShader = rendererSection.getSetting(SettingsFile.KEY_HW_SHADER);
- Setting vsyncEnable = rendererSection.getSetting(SettingsFile.KEY_USE_VSYNC);
-
- sl.add(new HeaderSetting(null, null, R.string.debug_warning, 0));
- sl.add(new CheckBoxSetting(SettingsFile.KEY_CPU_JIT, Settings.SECTION_CORE, R.string.cpu_jit, R.string.cpu_jit_description, true, useCpuJit, true, mView));
- sl.add(new CheckBoxSetting(SettingsFile.KEY_HW_RENDERER, Settings.SECTION_RENDERER, R.string.hw_renderer, R.string.hw_renderer_description, true, hardwareRenderer, true, mView));
- sl.add(new CheckBoxSetting(SettingsFile.KEY_HW_SHADER, Settings.SECTION_RENDERER, R.string.hw_shaders, R.string.hw_shaders_description, true, hardwareShader, true, mView));
- sl.add(new CheckBoxSetting(SettingsFile.KEY_USE_VSYNC, Settings.SECTION_RENDERER, R.string.vsync, R.string.vsync_description, true, vsyncEnable));
+ sl.add(new SliderSetting(SettingsFile.KEY_AUDIO_VOLUME, Settings.SECTION_AUDIO, R.string.audio_volume, R.string.audio_volume_description, 0, 100, "%", 100, audioVolume));
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/InputBindingSettingViewHolder.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/InputBindingSettingViewHolder.java
deleted file mode 100644
index 6f8bef7d7..000000000
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/InputBindingSettingViewHolder.java
+++ /dev/null
@@ -1,55 +0,0 @@
-package org.yuzu.yuzu_emu.features.settings.ui.viewholder;
-
-import android.content.Context;
-import android.content.SharedPreferences;
-import android.preference.PreferenceManager;
-import android.view.View;
-import android.widget.TextView;
-
-import org.yuzu.yuzu_emu.R;
-import org.yuzu.yuzu_emu.features.settings.model.view.InputBindingSetting;
-import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem;
-import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter;
-
-public final class InputBindingSettingViewHolder extends SettingViewHolder {
- private InputBindingSetting mItem;
-
- private TextView mTextSettingName;
- private TextView mTextSettingDescription;
-
- private Context mContext;
-
- public InputBindingSettingViewHolder(View itemView, SettingsAdapter adapter, Context context) {
- super(itemView, adapter);
-
- mContext = context;
- }
-
- @Override
- protected void findViews(View root) {
- mTextSettingName = root.findViewById(R.id.text_setting_name);
- mTextSettingDescription = root.findViewById(R.id.text_setting_description);
- }
-
- @Override
- public void bind(SettingsItem item) {
- SharedPreferences sharedPreferences = PreferenceManager.getDefaultSharedPreferences(mContext);
-
- mItem = (InputBindingSetting) item;
-
- mTextSettingName.setText(item.getNameId());
-
- String key = sharedPreferences.getString(mItem.getKey(), "");
- if (key != null && !key.isEmpty()) {
- mTextSettingDescription.setText(key);
- mTextSettingDescription.setVisibility(View.VISIBLE);
- } else {
- mTextSettingDescription.setVisibility(View.GONE);
- }
- }
-
- @Override
- public void onClick(View clicked) {
- getAdapter().onInputBindingClick(mItem, getAdapterPosition());
- }
-}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/PremiumViewHolder.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/PremiumViewHolder.java
deleted file mode 100644
index 1f862b281..000000000
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/PremiumViewHolder.java
+++ /dev/null
@@ -1,57 +0,0 @@
-package org.yuzu.yuzu_emu.features.settings.ui.viewholder;
-
-import android.view.View;
-import android.widget.TextView;
-
-import org.yuzu.yuzu_emu.R;
-import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem;
-import org.yuzu.yuzu_emu.features.settings.ui.SettingsAdapter;
-import org.yuzu.yuzu_emu.features.settings.ui.SettingsFragmentView;
-import org.yuzu.yuzu_emu.ui.main.MainActivity;
-
-public final class PremiumViewHolder extends SettingViewHolder {
- private TextView mHeaderName;
- private TextView mTextDescription;
- private SettingsFragmentView mView;
-
- public PremiumViewHolder(View itemView, SettingsAdapter adapter, SettingsFragmentView view) {
- super(itemView, adapter);
- mView = view;
- itemView.setOnClickListener(this);
- }
-
- @Override
- protected void findViews(View root) {
- mHeaderName = root.findViewById(R.id.text_setting_name);
- mTextDescription = root.findViewById(R.id.text_setting_description);
- }
-
- @Override
- public void bind(SettingsItem item) {
- updateText();
- }
-
- @Override
- public void onClick(View clicked) {
- if (MainActivity.isPremiumActive()) {
- return;
- }
-
- // Invoke billing flow if Premium is not already active, then refresh the UI to indicate
- // the purchase has completed.
- MainActivity.invokePremiumBilling(() -> updateText());
- }
-
- /**
- * Update the text shown to the user, based on whether Premium is active
- */
- private void updateText() {
- if (MainActivity.isPremiumActive()) {
- mHeaderName.setText(R.string.premium_settings_welcome);
- mTextDescription.setText(R.string.premium_settings_welcome_description);
- } else {
- mHeaderName.setText(R.string.premium_settings_upsell);
- mTextDescription.setText(R.string.premium_settings_upsell_description);
- }
- }
-}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/SingleChoiceViewHolder.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/SingleChoiceViewHolder.java
index e3766f55e..539710395 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/SingleChoiceViewHolder.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/viewholder/SingleChoiceViewHolder.java
@@ -5,7 +5,6 @@ import android.view.View;
import android.widget.TextView;
import org.yuzu.yuzu_emu.R;
-import org.yuzu.yuzu_emu.features.settings.model.view.PremiumSingleChoiceSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem;
import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting;
import org.yuzu.yuzu_emu.features.settings.model.view.StringSingleChoiceSetting;
@@ -46,17 +45,6 @@ public final class SingleChoiceViewHolder extends SettingViewHolder {
mTextSettingDescription.setText(choices[i]);
}
}
- } else if (item instanceof PremiumSingleChoiceSetting) {
- PremiumSingleChoiceSetting setting = (PremiumSingleChoiceSetting) item;
- int selected = setting.getSelectedValue();
- Resources resMgr = mTextSettingDescription.getContext().getResources();
- String[] choices = resMgr.getStringArray(setting.getChoicesId());
- int[] values = resMgr.getIntArray(setting.getValuesId());
- for (int i = 0; i < values.length; ++i) {
- if (values[i] == selected) {
- mTextSettingDescription.setText(choices[i]);
- }
- }
} else {
mTextSettingDescription.setVisibility(View.GONE);
}
@@ -67,8 +55,6 @@ public final class SingleChoiceViewHolder extends SettingViewHolder {
int position = getAdapterPosition();
if (mItem instanceof SingleChoiceSetting) {
getAdapter().onSingleChoiceClick((SingleChoiceSetting) mItem, position);
- } else if (mItem instanceof PremiumSingleChoiceSetting) {
- getAdapter().onSingleChoiceClick((PremiumSingleChoiceSetting) mItem, position);
} else if (mItem instanceof StringSingleChoiceSetting) {
getAdapter().onStringSingleChoiceClick((StringSingleChoiceSetting) mItem, position);
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.java
index 9e58dedc2..6526f9139 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.java
@@ -33,95 +33,23 @@ import java.util.TreeSet;
public final class SettingsFile {
public static final String FILE_NAME_CONFIG = "config";
- public static final String KEY_CPU_JIT = "use_cpu_jit";
-
public static final String KEY_DESIGN = "design";
- public static final String KEY_PREMIUM = "premium";
-
- public static final String KEY_HW_RENDERER = "use_hw_renderer";
- public static final String KEY_HW_SHADER = "use_hw_shader";
- public static final String KEY_SHADERS_ACCURATE_MUL = "shaders_accurate_mul";
- public static final String KEY_USE_SHADER_JIT = "use_shader_jit";
- public static final String KEY_USE_DISK_SHADER_CACHE = "use_disk_shader_cache";
- public static final String KEY_USE_VSYNC = "use_vsync_new";
- public static final String KEY_RESOLUTION_FACTOR = "resolution_factor";
- public static final String KEY_FRAME_LIMIT_ENABLED = "use_frame_limit";
- public static final String KEY_FRAME_LIMIT = "frame_limit";
- public static final String KEY_BACKGROUND_RED = "bg_red";
- public static final String KEY_BACKGROUND_BLUE = "bg_blue";
- public static final String KEY_BACKGROUND_GREEN = "bg_green";
- public static final String KEY_RENDER_3D = "render_3d";
- public static final String KEY_FACTOR_3D = "factor_3d";
- public static final String KEY_PP_SHADER_NAME = "pp_shader_name";
- public static final String KEY_FILTER_MODE = "filter_mode";
- public static final String KEY_TEXTURE_FILTER_NAME = "texture_filter_name";
- public static final String KEY_USE_ASYNCHRONOUS_GPU_EMULATION = "use_asynchronous_gpu_emulation";
-
- public static final String KEY_LAYOUT_OPTION = "layout_option";
- public static final String KEY_SWAP_SCREEN = "swap_screen";
- public static final String KEY_CARDBOARD_SCREEN_SIZE = "cardboard_screen_size";
- public static final String KEY_CARDBOARD_X_SHIFT = "cardboard_x_shift";
- public static final String KEY_CARDBOARD_Y_SHIFT = "cardboard_y_shift";
-
- public static final String KEY_DUMP_TEXTURES = "dump_textures";
- public static final String KEY_CUSTOM_TEXTURES = "custom_textures";
- public static final String KEY_PRELOAD_TEXTURES = "preload_textures";
-
- public static final String KEY_AUDIO_OUTPUT_ENGINE = "output_engine";
- public static final String KEY_ENABLE_AUDIO_STRETCHING = "enable_audio_stretching";
- public static final String KEY_VOLUME = "volume";
- public static final String KEY_MIC_INPUT_TYPE = "mic_input_type";
-
- public static final String KEY_USE_VIRTUAL_SD = "use_virtual_sd";
-
- public static final String KEY_IS_NEW_3DS = "is_new_3ds";
- public static final String KEY_REGION_VALUE = "region_value";
- public static final String KEY_LANGUAGE = "language";
-
- public static final String KEY_INIT_CLOCK = "init_clock";
- public static final String KEY_INIT_TIME = "init_time";
-
- public static final String KEY_BUTTON_A = "button_a";
- public static final String KEY_BUTTON_B = "button_b";
- public static final String KEY_BUTTON_X = "button_x";
- public static final String KEY_BUTTON_Y = "button_y";
- public static final String KEY_BUTTON_SELECT = "button_select";
- public static final String KEY_BUTTON_START = "button_start";
- public static final String KEY_BUTTON_UP = "button_up";
- public static final String KEY_BUTTON_DOWN = "button_down";
- public static final String KEY_BUTTON_LEFT = "button_left";
- public static final String KEY_BUTTON_RIGHT = "button_right";
- public static final String KEY_BUTTON_L = "button_l";
- public static final String KEY_BUTTON_R = "button_r";
- public static final String KEY_BUTTON_ZL = "button_zl";
- public static final String KEY_BUTTON_ZR = "button_zr";
- public static final String KEY_CIRCLEPAD_AXIS_VERTICAL = "circlepad_axis_vertical";
- public static final String KEY_CIRCLEPAD_AXIS_HORIZONTAL = "circlepad_axis_horizontal";
- public static final String KEY_CSTICK_AXIS_VERTICAL = "cstick_axis_vertical";
- public static final String KEY_CSTICK_AXIS_HORIZONTAL = "cstick_axis_horizontal";
- public static final String KEY_DPAD_AXIS_VERTICAL = "dpad_axis_vertical";
- public static final String KEY_DPAD_AXIS_HORIZONTAL = "dpad_axis_horizontal";
- public static final String KEY_CIRCLEPAD_UP = "circlepad_up";
- public static final String KEY_CIRCLEPAD_DOWN = "circlepad_down";
- public static final String KEY_CIRCLEPAD_LEFT = "circlepad_left";
- public static final String KEY_CIRCLEPAD_RIGHT = "circlepad_right";
- public static final String KEY_CSTICK_UP = "cstick_up";
- public static final String KEY_CSTICK_DOWN = "cstick_down";
- public static final String KEY_CSTICK_LEFT = "cstick_left";
- public static final String KEY_CSTICK_RIGHT = "cstick_right";
-
- public static final String KEY_CAMERA_OUTER_RIGHT_NAME = "camera_outer_right_name";
- public static final String KEY_CAMERA_OUTER_RIGHT_CONFIG = "camera_outer_right_config";
- public static final String KEY_CAMERA_OUTER_RIGHT_FLIP = "camera_outer_right_flip";
- public static final String KEY_CAMERA_OUTER_LEFT_NAME = "camera_outer_left_name";
- public static final String KEY_CAMERA_OUTER_LEFT_CONFIG = "camera_outer_left_config";
- public static final String KEY_CAMERA_OUTER_LEFT_FLIP = "camera_outer_left_flip";
- public static final String KEY_CAMERA_INNER_NAME = "camera_inner_name";
- public static final String KEY_CAMERA_INNER_CONFIG = "camera_inner_config";
- public static final String KEY_CAMERA_INNER_FLIP = "camera_inner_flip";
-
- public static final String KEY_LOG_FILTER = "log_filter";
+ // CPU
+ public static final String KEY_CPU_ACCURACY = "cpu_accuracy";
+ // System
+ public static final String KEY_USE_DOCKED_MODE = "use_docked_mode";
+ public static final String KEY_REGION_INDEX = "region_index";
+ public static final String KEY_LANGUAGE_INDEX = "language_index";
+ public static final String KEY_RENDERER_BACKEND = "backend";
+ // Renderer
+ public static final String KEY_RENDERER_RESOLUTION = "resolution_setup";
+ public static final String KEY_RENDERER_ACCURACY = "gpu_accuracy";
+ public static final String KEY_RENDERER_ASYNCHRONOUS_SHADERS = "use_asynchronous_shaders";
+ public static final String KEY_RENDERER_USE_SPEED_LIMIT = "use_speed_limit";
+ public static final String KEY_RENDERER_SPEED_LIMIT = "speed_limit";
+ // Audio
+ public static final String KEY_AUDIO_VOLUME = "volume";
private static BiMap<String, String> sectionsMap = new BiMap<>();
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java
index b2083f858..f7a242171 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.java
@@ -29,7 +29,6 @@ import org.yuzu.yuzu_emu.overlay.InputOverlay;
import org.yuzu.yuzu_emu.utils.DirectoryInitialization;
import org.yuzu.yuzu_emu.utils.DirectoryInitialization.DirectoryInitializationState;
import org.yuzu.yuzu_emu.utils.DirectoryStateReceiver;
-import org.yuzu.yuzu_emu.utils.EmulationMenuSettings;
import org.yuzu.yuzu_emu.utils.Log;
public final class EmulationFragment extends Fragment implements SurfaceHolder.Callback, Choreographer.FrameCallback {
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.java
index 6558a05c9..d419750a3 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.java
@@ -18,7 +18,6 @@ import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivity;
import org.yuzu.yuzu_emu.model.GameProvider;
import org.yuzu.yuzu_emu.ui.platform.PlatformGamesFragment;
import org.yuzu.yuzu_emu.utils.AddDirectoryHelper;
-import org.yuzu.yuzu_emu.utils.BillingManager;
import org.yuzu.yuzu_emu.utils.DirectoryInitialization;
import org.yuzu.yuzu_emu.utils.FileBrowserHelper;
import org.yuzu.yuzu_emu.utils.PermissionsHandler;
@@ -40,11 +39,6 @@ public final class MainActivity extends AppCompatActivity implements MainView {
private MainPresenter mPresenter = new MainPresenter(this);
- // Singleton to manage user billing state
- private static BillingManager mBillingManager;
-
- private static MenuItem mPremiumButton;
-
@Override
protected void onCreate(Bundle savedInstanceState) {
ThemeUtil.applyTheme();
@@ -71,9 +65,6 @@ public final class MainActivity extends AppCompatActivity implements MainView {
}
PicassoUtils.init();
- // Setup billing manager, so we can globally query for Premium status
- mBillingManager = new BillingManager(this);
-
// Dismiss previous notifications (should not happen unless a crash occurred)
EmulationActivity.tryDismissRunningNotification(this);
}
@@ -107,22 +98,10 @@ public final class MainActivity extends AppCompatActivity implements MainView {
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.menu_game_grid, menu);
- mPremiumButton = menu.findItem(R.id.button_premium);
-
- if (mBillingManager.isPremiumCached()) {
- // User had premium in a previous session, hide upsell option
- setPremiumButtonVisible(false);
- }
return true;
}
- static public void setPremiumButtonVisible(boolean isVisible) {
- if (mPremiumButton != null) {
- mPremiumButton.setVisible(isVisible);
- }
- }
-
/**
* MainView
*/
@@ -155,15 +134,8 @@ public final class MainActivity extends AppCompatActivity implements MainView {
FileBrowserHelper.openDirectoryPicker(this,
MainPresenter.REQUEST_ADD_DIRECTORY,
R.string.select_game_folder,
- Arrays.asList("xci", "nsp", "cci", "3ds",
- "cxi", "app", "3dsx", "cia",
- "rar", "zip", "7z", "torrent",
- "tar", "gz", "nro"));
- break;
- case MainPresenter.REQUEST_INSTALL_CIA:
- FileBrowserHelper.openFilePicker(this, MainPresenter.REQUEST_INSTALL_CIA,
- R.string.install_cia_title,
- Collections.singletonList("cia"), true);
+ Arrays.asList("nso", "nro", "nca", "xci",
+ "nsp", "kip"));
break;
}
} else {
@@ -191,12 +163,6 @@ public final class MainActivity extends AppCompatActivity implements MainView {
mPresenter.onDirectorySelected(FileBrowserHelper.getSelectedDirectory(result));
}
break;
- case MainPresenter.REQUEST_INSTALL_CIA:
- // If the user picked a file, as opposed to just backing out.
- if (resultCode == MainActivity.RESULT_OK) {
- mPresenter.refeshGameList();
- }
- break;
}
}
@@ -248,20 +214,4 @@ public final class MainActivity extends AppCompatActivity implements MainView {
EmulationActivity.tryDismissRunningNotification(this);
super.onDestroy();
}
-
- /**
- * @return true if Premium subscription is currently active
- */
- public static boolean isPremiumActive() {
- return mBillingManager.isPremiumActive();
- }
-
- /**
- * Invokes the billing flow for Premium
- *
- * @param callback Optional callback, called once, on completion of billing
- */
- public static void invokePremiumBilling(Runnable callback) {
- mBillingManager.invokePremiumBilling(callback);
- }
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainPresenter.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainPresenter.java
index 2608df2c2..4cf643552 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainPresenter.java
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainPresenter.java
@@ -5,15 +5,12 @@ import android.os.SystemClock;
import org.yuzu.yuzu_emu.BuildConfig;
import org.yuzu.yuzu_emu.YuzuApplication;
import org.yuzu.yuzu_emu.R;
-import org.yuzu.yuzu_emu.features.settings.model.Settings;
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile;
import org.yuzu.yuzu_emu.model.GameDatabase;
import org.yuzu.yuzu_emu.utils.AddDirectoryHelper;
public final class MainPresenter {
public static final int REQUEST_ADD_DIRECTORY = 1;
- public static final int REQUEST_INSTALL_CIA = 2;
-
private final MainView mView;
private String mDirToAdd;
private long mLastClickTime = 0;
@@ -49,14 +46,6 @@ public final class MainPresenter {
case R.id.button_add_directory:
launchFileListActivity(REQUEST_ADD_DIRECTORY);
return true;
-
- case R.id.button_install_cia:
- launchFileListActivity(REQUEST_INSTALL_CIA);
- return true;
-
- case R.id.button_premium:
- mView.launchSettingsActivity(Settings.SECTION_PREMIUM);
- return true;
}
return false;
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/BillingManager.java b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/BillingManager.java
deleted file mode 100644
index 3d6dd1481..000000000
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/BillingManager.java
+++ /dev/null
@@ -1,215 +0,0 @@
-package org.yuzu.yuzu_emu.utils;
-
-import android.app.Activity;
-import android.content.SharedPreferences;
-import android.preference.PreferenceManager;
-import android.widget.Toast;
-
-import com.android.billingclient.api.AcknowledgePurchaseParams;
-import com.android.billingclient.api.AcknowledgePurchaseResponseListener;
-import com.android.billingclient.api.BillingClient;
-import com.android.billingclient.api.BillingClientStateListener;
-import com.android.billingclient.api.BillingFlowParams;
-import com.android.billingclient.api.BillingResult;
-import com.android.billingclient.api.Purchase;
-import com.android.billingclient.api.Purchase.PurchasesResult;
-import com.android.billingclient.api.PurchasesUpdatedListener;
-import com.android.billingclient.api.SkuDetails;
-import com.android.billingclient.api.SkuDetailsParams;
-
-import org.yuzu.yuzu_emu.YuzuApplication;
-import org.yuzu.yuzu_emu.R;
-import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile;
-import org.yuzu.yuzu_emu.ui.main.MainActivity;
-
-import java.util.ArrayList;
-import java.util.List;
-
-public class BillingManager implements PurchasesUpdatedListener {
- private final String BILLING_SKU_PREMIUM = "yuzu.yuzu_emu.product_id.premium";
-
- private final Activity mActivity;
- private BillingClient mBillingClient;
- private SkuDetails mSkuPremium;
- private boolean mIsPremiumActive = false;
- private boolean mIsServiceConnected = false;
- private Runnable mUpdateBillingCallback;
-
- private static SharedPreferences mPreferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.getAppContext());
-
- public BillingManager(Activity activity) {
- mActivity = activity;
- mBillingClient = BillingClient.newBuilder(mActivity).enablePendingPurchases().setListener(this).build();
- querySkuDetails();
- }
-
- static public boolean isPremiumCached() {
- return mPreferences.getBoolean(SettingsFile.KEY_PREMIUM, false);
- }
-
- /**
- * @return true if Premium subscription is currently active
- */
- public boolean isPremiumActive() {
- return mIsPremiumActive;
- }
-
- /**
- * Invokes the billing flow for Premium
- *
- * @param callback Optional callback, called once, on completion of billing
- */
- public void invokePremiumBilling(Runnable callback) {
- if (mSkuPremium == null) {
- return;
- }
-
- // Optional callback to refresh the UI for the caller when billing completes
- mUpdateBillingCallback = callback;
-
- // Invoke the billing flow
- BillingFlowParams flowParams = BillingFlowParams.newBuilder()
- .setSkuDetails(mSkuPremium)
- .build();
- mBillingClient.launchBillingFlow(mActivity, flowParams);
- }
-
- private void updatePremiumState(boolean isPremiumActive) {
- mIsPremiumActive = isPremiumActive;
-
- // Cache state for synchronous UI
- SharedPreferences.Editor editor = mPreferences.edit();
- editor.putBoolean(SettingsFile.KEY_PREMIUM, isPremiumActive);
- editor.apply();
-
- // No need to show button in action bar if Premium is active
- MainActivity.setPremiumButtonVisible(!isPremiumActive);
- }
-
- @Override
- public void onPurchasesUpdated(BillingResult billingResult, List<Purchase> purchaseList) {
- if (purchaseList == null || purchaseList.isEmpty()) {
- // Premium is not active, or billing is unavailable
- updatePremiumState(false);
- return;
- }
-
- Purchase premiumPurchase = null;
- for (Purchase purchase : purchaseList) {
- if (purchase.getSku().equals(BILLING_SKU_PREMIUM)) {
- premiumPurchase = purchase;
- }
- }
-
- if (premiumPurchase != null && premiumPurchase.getPurchaseState() == Purchase.PurchaseState.PURCHASED) {
- // Premium has been purchased
- updatePremiumState(true);
-
- // Acknowledge the purchase if it hasn't already been acknowledged.
- if (!premiumPurchase.isAcknowledged()) {
- AcknowledgePurchaseParams acknowledgePurchaseParams =
- AcknowledgePurchaseParams.newBuilder()
- .setPurchaseToken(premiumPurchase.getPurchaseToken())
- .build();
-
- AcknowledgePurchaseResponseListener acknowledgePurchaseResponseListener = billingResult1 -> {
- Toast.makeText(mActivity, R.string.premium_settings_welcome, Toast.LENGTH_SHORT).show();
- };
- mBillingClient.acknowledgePurchase(acknowledgePurchaseParams, acknowledgePurchaseResponseListener);
- }
-
- if (mUpdateBillingCallback != null) {
- try {
- mUpdateBillingCallback.run();
- } catch (Exception e) {
- e.printStackTrace();
- }
- mUpdateBillingCallback = null;
- }
- }
- }
-
- private void onQuerySkuDetailsFinished(List<SkuDetails> skuDetailsList) {
- if (skuDetailsList == null) {
- // This can happen when no user is signed in
- return;
- }
-
- if (skuDetailsList.isEmpty()) {
- return;
- }
-
- mSkuPremium = skuDetailsList.get(0);
-
- queryPurchases();
- }
-
- private void querySkuDetails() {
- Runnable queryToExecute = new Runnable() {
- @Override
- public void run() {
- SkuDetailsParams.Builder params = SkuDetailsParams.newBuilder();
- List<String> skuList = new ArrayList<>();
-
- skuList.add(BILLING_SKU_PREMIUM);
- params.setSkusList(skuList).setType(BillingClient.SkuType.INAPP);
-
- mBillingClient.querySkuDetailsAsync(params.build(),
- (billingResult, skuDetailsList) -> onQuerySkuDetailsFinished(skuDetailsList));
- }
- };
-
- executeServiceRequest(queryToExecute);
- }
-
- private void onQueryPurchasesFinished(PurchasesResult result) {
- // Have we been disposed of in the meantime? If so, or bad result code, then quit
- if (mBillingClient == null || result.getResponseCode() != BillingClient.BillingResponseCode.OK) {
- updatePremiumState(false);
- return;
- }
- // Update the UI and purchases inventory with new list of purchases
- onPurchasesUpdated(result.getBillingResult(), result.getPurchasesList());
- }
-
- private void queryPurchases() {
- Runnable queryToExecute = new Runnable() {
- @Override
- public void run() {
- final PurchasesResult purchasesResult = mBillingClient.queryPurchases(BillingClient.SkuType.INAPP);
- onQueryPurchasesFinished(purchasesResult);
- }
- };
-
- executeServiceRequest(queryToExecute);
- }
-
- private void startServiceConnection(final Runnable executeOnFinish) {
- mBillingClient.startConnection(new BillingClientStateListener() {
- @Override
- public void onBillingSetupFinished(BillingResult billingResult) {
- if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) {
- mIsServiceConnected = true;
- }
-
- if (executeOnFinish != null) {
- executeOnFinish.run();
- }
- }
-
- @Override
- public void onBillingServiceDisconnected() {
- mIsServiceConnected = false;
- }
- });
- }
-
- private void executeServiceRequest(Runnable runnable) {
- if (mIsServiceConnected) {
- runnable.run();
- } else {
- // If billing service was disconnected, we try to reconnect 1 time.
- startServiceConnection(runnable);
- }
- }
-}
diff --git a/src/android/app/src/main/jni/CMakeLists.txt b/src/android/app/src/main/jni/CMakeLists.txt
index 373c0e8bd..e5c9d57f2 100644
--- a/src/android/app/src/main/jni/CMakeLists.txt
+++ b/src/android/app/src/main/jni/CMakeLists.txt
@@ -1,4 +1,7 @@
add_library(yuzu-android SHARED
+ config.cpp
+ config.h
+ default_ini.h
emu_window/emu_window.cpp
emu_window/emu_window.h
id_cache.cpp
diff --git a/src/android/app/src/main/jni/config.cpp b/src/android/app/src/main/jni/config.cpp
new file mode 100644
index 000000000..326dab5fc
--- /dev/null
+++ b/src/android/app/src/main/jni/config.cpp
@@ -0,0 +1,284 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <memory>
+#include <optional>
+#include <sstream>
+
+#include <INIReader.h>
+#include "common/fs/file.h"
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "core/hle/service/acc/profile_manager.h"
+#include "input_common/main.h"
+#include "jni/config.h"
+#include "jni/default_ini.h"
+
+namespace FS = Common::FS;
+
+const std::filesystem::path default_config_path =
+ FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "config.ini";
+
+Config::Config(std::optional<std::filesystem::path> config_path)
+ : config_loc{config_path.value_or(default_config_path)},
+ config{std::make_unique<INIReader>(FS::PathToUTF8String(config_loc))} {
+ Reload();
+}
+
+Config::~Config() = default;
+
+bool Config::LoadINI(const std::string& default_contents, bool retry) {
+ const auto config_loc_str = FS::PathToUTF8String(config_loc);
+ if (config->ParseError() < 0) {
+ if (retry) {
+ LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
+ config_loc_str);
+
+ void(FS::CreateParentDir(config_loc));
+ void(FS::WriteStringToFile(config_loc, FS::FileType::TextFile, default_contents));
+
+ config = std::make_unique<INIReader>(config_loc_str);
+
+ return LoadINI(default_contents, false);
+ }
+ LOG_ERROR(Config, "Failed.");
+ return false;
+ }
+ LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
+ return true;
+}
+
+template <>
+void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
+ std::string setting_value = config->Get(group, setting.GetLabel(), setting.GetDefault());
+ if (setting_value.empty()) {
+ setting_value = setting.GetDefault();
+ }
+ setting = std::move(setting_value);
+}
+
+template <>
+void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
+ setting = config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
+}
+
+template <typename Type, bool ranged>
+void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
+ setting = static_cast<Type>(config->GetInteger(group, setting.GetLabel(),
+ static_cast<long>(setting.GetDefault())));
+}
+
+void Config::ReadValues() {
+ ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);
+ ReadSetting("ControlsGeneral", Settings::values.touch_device);
+ ReadSetting("ControlsGeneral", Settings::values.keyboard_enabled);
+ ReadSetting("ControlsGeneral", Settings::values.debug_pad_enabled);
+ ReadSetting("ControlsGeneral", Settings::values.vibration_enabled);
+ ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations);
+ ReadSetting("ControlsGeneral", Settings::values.motion_enabled);
+ Settings::values.touchscreen.enabled =
+ config->GetBoolean("ControlsGeneral", "touch_enabled", true);
+ Settings::values.touchscreen.rotation_angle =
+ config->GetInteger("ControlsGeneral", "touch_angle", 0);
+ Settings::values.touchscreen.diameter_x =
+ config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
+ Settings::values.touchscreen.diameter_y =
+ config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
+
+ int num_touch_from_button_maps =
+ config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
+ if (num_touch_from_button_maps > 0) {
+ for (int i = 0; i < num_touch_from_button_maps; ++i) {
+ Settings::TouchFromButtonMap map;
+ map.name = config->Get("ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) +
+ std::string("_name"),
+ "default");
+ const int num_touch_maps = config->GetInteger(
+ "ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
+ 0);
+ map.buttons.reserve(num_touch_maps);
+
+ for (int j = 0; j < num_touch_maps; ++j) {
+ std::string touch_mapping =
+ config->Get("ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) +
+ std::string("_bind_") + std::to_string(j),
+ "");
+ map.buttons.emplace_back(std::move(touch_mapping));
+ }
+
+ Settings::values.touch_from_button_maps.emplace_back(std::move(map));
+ }
+ } else {
+ Settings::values.touch_from_button_maps.emplace_back(
+ Settings::TouchFromButtonMap{"default", {}});
+ num_touch_from_button_maps = 1;
+ }
+ Settings::values.touch_from_button_map_index = std::clamp(
+ Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
+
+ ReadSetting("ControlsGeneral", Settings::values.udp_input_servers);
+
+ // Data Storage
+ ReadSetting("Data Storage", Settings::values.use_virtual_sd);
+ FS::SetYuzuPath(FS::YuzuPath::NANDDir,
+ config->Get("Data Storage", "nand_directory",
+ FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
+ FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
+ config->Get("Data Storage", "sdmc_directory",
+ FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
+ FS::SetYuzuPath(FS::YuzuPath::LoadDir,
+ config->Get("Data Storage", "load_directory",
+ FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
+ FS::SetYuzuPath(FS::YuzuPath::DumpDir,
+ config->Get("Data Storage", "dump_directory",
+ FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
+ ReadSetting("Data Storage", Settings::values.gamecard_inserted);
+ ReadSetting("Data Storage", Settings::values.gamecard_current_game);
+ ReadSetting("Data Storage", Settings::values.gamecard_path);
+
+ // System
+ ReadSetting("System", Settings::values.use_docked_mode);
+
+ ReadSetting("System", Settings::values.current_user);
+ Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
+ Service::Account::MAX_USERS - 1);
+
+ const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
+ if (rng_seed_enabled) {
+ Settings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0));
+ } else {
+ Settings::values.rng_seed.SetValue(std::nullopt);
+ }
+
+ const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false);
+ if (custom_rtc_enabled) {
+ Settings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0);
+ } else {
+ Settings::values.custom_rtc = std::nullopt;
+ }
+
+ ReadSetting("System", Settings::values.language_index);
+ ReadSetting("System", Settings::values.region_index);
+ ReadSetting("System", Settings::values.time_zone_index);
+ ReadSetting("System", Settings::values.sound_index);
+
+ // Core
+ ReadSetting("Core", Settings::values.use_multi_core);
+ ReadSetting("Core", Settings::values.use_unsafe_extended_memory_layout);
+
+ // Cpu
+ ReadSetting("Cpu", Settings::values.cpu_accuracy);
+ ReadSetting("Cpu", Settings::values.cpu_debug_mode);
+ ReadSetting("Cpu", Settings::values.cpuopt_page_tables);
+ ReadSetting("Cpu", Settings::values.cpuopt_block_linking);
+ ReadSetting("Cpu", Settings::values.cpuopt_return_stack_buffer);
+ ReadSetting("Cpu", Settings::values.cpuopt_fast_dispatcher);
+ ReadSetting("Cpu", Settings::values.cpuopt_context_elimination);
+ ReadSetting("Cpu", Settings::values.cpuopt_const_prop);
+ ReadSetting("Cpu", Settings::values.cpuopt_misc_ir);
+ ReadSetting("Cpu", Settings::values.cpuopt_reduce_misalign_checks);
+ ReadSetting("Cpu", Settings::values.cpuopt_fastmem);
+ ReadSetting("Cpu", Settings::values.cpuopt_fastmem_exclusives);
+ ReadSetting("Cpu", Settings::values.cpuopt_recompile_exclusives);
+ ReadSetting("Cpu", Settings::values.cpuopt_ignore_memory_aborts);
+ ReadSetting("Cpu", Settings::values.cpuopt_unsafe_unfuse_fma);
+ ReadSetting("Cpu", Settings::values.cpuopt_unsafe_reduce_fp_error);
+ ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
+ ReadSetting("Cpu", Settings::values.cpuopt_unsafe_inaccurate_nan);
+ ReadSetting("Cpu", Settings::values.cpuopt_unsafe_fastmem_check);
+ ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_global_monitor);
+
+ // Renderer
+ ReadSetting("Renderer", Settings::values.renderer_backend);
+ ReadSetting("Renderer", Settings::values.renderer_force_max_clock);
+ ReadSetting("Renderer", Settings::values.renderer_debug);
+ ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
+ ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
+ ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks);
+ ReadSetting("Renderer", Settings::values.vulkan_device);
+
+ ReadSetting("Renderer", Settings::values.resolution_setup);
+ ReadSetting("Renderer", Settings::values.scaling_filter);
+ ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
+ ReadSetting("Renderer", Settings::values.anti_aliasing);
+ ReadSetting("Renderer", Settings::values.fullscreen_mode);
+ ReadSetting("Renderer", Settings::values.aspect_ratio);
+ ReadSetting("Renderer", Settings::values.max_anisotropy);
+ ReadSetting("Renderer", Settings::values.use_speed_limit);
+ ReadSetting("Renderer", Settings::values.speed_limit);
+ ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
+ ReadSetting("Renderer", Settings::values.gpu_accuracy);
+ ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
+ ReadSetting("Renderer", Settings::values.vsync_mode);
+ ReadSetting("Renderer", Settings::values.shader_backend);
+ ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
+ ReadSetting("Renderer", Settings::values.nvdec_emulation);
+ ReadSetting("Renderer", Settings::values.accelerate_astc);
+ ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
+ ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
+
+ ReadSetting("Renderer", Settings::values.bg_red);
+ ReadSetting("Renderer", Settings::values.bg_green);
+ ReadSetting("Renderer", Settings::values.bg_blue);
+
+ // Audio
+ ReadSetting("Audio", Settings::values.sink_id);
+ ReadSetting("Audio", Settings::values.audio_output_device_id);
+ ReadSetting("Audio", Settings::values.volume);
+
+ // Miscellaneous
+ // log_filter has a different default here than from common
+ Settings::values.log_filter = "*:Info";
+ ReadSetting("Miscellaneous", Settings::values.use_dev_keys);
+
+ // Debugging
+ Settings::values.record_frame_times =
+ config->GetBoolean("Debugging", "record_frame_times", false);
+ ReadSetting("Debugging", Settings::values.dump_exefs);
+ ReadSetting("Debugging", Settings::values.dump_nso);
+ ReadSetting("Debugging", Settings::values.enable_fs_access_log);
+ ReadSetting("Debugging", Settings::values.reporting_services);
+ ReadSetting("Debugging", Settings::values.quest_flag);
+ ReadSetting("Debugging", Settings::values.use_debug_asserts);
+ ReadSetting("Debugging", Settings::values.use_auto_stub);
+ ReadSetting("Debugging", Settings::values.disable_macro_jit);
+ ReadSetting("Debugging", Settings::values.disable_macro_hle);
+ ReadSetting("Debugging", Settings::values.use_gdbstub);
+ ReadSetting("Debugging", Settings::values.gdbstub_port);
+
+ const auto title_list = config->Get("AddOns", "title_ids", "");
+ std::stringstream ss(title_list);
+ std::string line;
+ while (std::getline(ss, line, '|')) {
+ const auto title_id = std::stoul(line, nullptr, 16);
+ const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
+
+ std::stringstream inner_ss(disabled_list);
+ std::string inner_line;
+ std::vector<std::string> out;
+ while (std::getline(inner_ss, inner_line, '|')) {
+ out.push_back(inner_line);
+ }
+
+ Settings::values.disabled_addons.insert_or_assign(title_id, out);
+ }
+
+ // Web Service
+ ReadSetting("WebService", Settings::values.enable_telemetry);
+ ReadSetting("WebService", Settings::values.web_api_url);
+ ReadSetting("WebService", Settings::values.yuzu_username);
+ ReadSetting("WebService", Settings::values.yuzu_token);
+
+ // Network
+ ReadSetting("Network", Settings::values.network_interface);
+}
+
+void Config::Reload() {
+ LoadINI(DefaultINI::android_config_file);
+ ReadValues();
+}
diff --git a/src/android/app/src/main/jni/config.h b/src/android/app/src/main/jni/config.h
new file mode 100644
index 000000000..0d7d6e94d
--- /dev/null
+++ b/src/android/app/src/main/jni/config.h
@@ -0,0 +1,37 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <filesystem>
+#include <memory>
+#include <optional>
+#include <string>
+
+#include "common/settings.h"
+
+class INIReader;
+
+class Config {
+ std::filesystem::path config_loc;
+ std::unique_ptr<INIReader> config;
+
+ bool LoadINI(const std::string& default_contents = "", bool retry = true);
+ void ReadValues();
+
+public:
+ explicit Config(std::optional<std::filesystem::path> config_path = std::nullopt);
+ ~Config();
+
+ void Reload();
+
+private:
+ /**
+ * Applies a value read from the sdl2_config to a Setting.
+ *
+ * @param group The name of the INI group
+ * @param setting The yuzu setting to modify
+ */
+ template <typename Type, bool ranged>
+ void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
+};
diff --git a/src/android/app/src/main/jni/default_ini.h b/src/android/app/src/main/jni/default_ini.h
new file mode 100644
index 000000000..60db951c8
--- /dev/null
+++ b/src/android/app/src/main/jni/default_ini.h
@@ -0,0 +1,499 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+namespace DefaultINI {
+
+const char* android_config_file = R"(
+
+[ControlsP0]
+# The input devices and parameters for each Switch native input
+# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
+# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
+# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
+
+# Indicates if this player should be connected at boot
+connected=
+
+# for button input, the following devices are available:
+# - "keyboard" (default) for keyboard input. Required parameters:
+# - "code": the code of the key to bind
+# - "sdl" for joystick input using SDL. Required parameters:
+# - "guid": SDL identification GUID of the joystick
+# - "port": the index of the joystick to bind
+# - "button"(optional): the index of the button to bind
+# - "hat"(optional): the index of the hat to bind as direction buttons
+# - "axis"(optional): the index of the axis to bind
+# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
+# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
+# triggered if the axis value crosses
+# - "direction"(only used for axis): "+" means the button is triggered when the axis value
+# is greater than the threshold; "-" means the button is triggered when the axis value
+# is smaller than the threshold
+button_a=
+button_b=
+button_x=
+button_y=
+button_lstick=
+button_rstick=
+button_l=
+button_r=
+button_zl=
+button_zr=
+button_plus=
+button_minus=
+button_dleft=
+button_dup=
+button_dright=
+button_ddown=
+button_lstick_left=
+button_lstick_up=
+button_lstick_right=
+button_lstick_down=
+button_sl=
+button_sr=
+button_home=
+button_screenshot=
+
+# for analog input, the following devices are available:
+# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
+# - "up", "down", "left", "right": sub-devices for each direction.
+# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
+# - "modifier": sub-devices as a modifier.
+# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
+# Must be in range of 0.0-1.0. Defaults to 0.5
+# - "sdl" for joystick input using SDL. Required parameters:
+# - "guid": SDL identification GUID of the joystick
+# - "port": the index of the joystick to bind
+# - "axis_x": the index of the axis to bind as x-axis (default to 0)
+# - "axis_y": the index of the axis to bind as y-axis (default to 1)
+lstick=
+rstick=
+
+# for motion input, the following devices are available:
+# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
+# - "code": the code of the key to bind
+# - "sdl" for motion input using SDL. Required parameters:
+# - "guid": SDL identification GUID of the joystick
+# - "port": the index of the joystick to bind
+# - "motion": the index of the motion sensor to bind
+# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
+# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
+# - "port": the port of the cemu hook server
+# - "pad": the index of the joystick
+# - "motion": the index of the motion sensor of the joystick to bind
+motionleft=
+motionright=
+
+[ControlsGeneral]
+# To use the debug_pad, prepend `debug_pad_` before each button setting above.
+# i.e. debug_pad_button_a=
+
+# Enable debug pad inputs to the guest
+# 0 (default): Disabled, 1: Enabled
+debug_pad_enabled =
+
+# Whether to enable or disable vibration
+# 0: Disabled, 1 (default): Enabled
+vibration_enabled=
+
+# Whether to enable or disable accurate vibrations
+# 0 (default): Disabled, 1: Enabled
+enable_accurate_vibrations=
+
+# Enables controller motion inputs
+# 0: Disabled, 1 (default): Enabled
+motion_enabled =
+
+# Defines the udp device's touch screen coordinate system for cemuhookudp devices
+# - "min_x", "min_y", "max_x", "max_y"
+touch_device=
+
+# for mapping buttons to touch inputs.
+#touch_from_button_map=1
+#touch_from_button_maps_0_name=default
+#touch_from_button_maps_0_count=2
+#touch_from_button_maps_0_bind_0=foo
+#touch_from_button_maps_0_bind_1=bar
+# etc.
+
+# List of Cemuhook UDP servers, delimited by ','.
+# Default: 127.0.0.1:26760
+# Example: 127.0.0.1:26760,123.4.5.67:26761
+udp_input_servers =
+
+# Enable controlling an axis via a mouse input.
+# 0 (default): Off, 1: On
+mouse_panning =
+
+# Set mouse sensitivity.
+# Default: 1.0
+mouse_panning_sensitivity =
+
+# Emulate an analog control stick from keyboard inputs.
+# 0 (default): Disabled, 1: Enabled
+emulate_analog_keyboard =
+
+# Enable mouse inputs to the guest
+# 0 (default): Disabled, 1: Enabled
+mouse_enabled =
+
+# Enable keyboard inputs to the guest
+# 0 (default): Disabled, 1: Enabled
+keyboard_enabled =
+
+[Core]
+# Whether to use multi-core for CPU emulation
+# 0: Disabled, 1 (default): Enabled
+use_multi_core =
+
+# Enable unsafe extended guest system memory layout (8GB DRAM)
+# 0 (default): Disabled, 1: Enabled
+use_unsafe_extended_memory_layout =
+
+[Cpu]
+# Adjusts various optimizations.
+# Auto-select mode enables choice unsafe optimizations.
+# Accurate enables only safe optimizations.
+# Unsafe allows any unsafe optimizations.
+# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
+cpu_accuracy =
+
+# Allow disabling safe optimizations.
+# 0 (default): Disabled, 1: Enabled
+cpu_debug_mode =
+
+# Enable inline page tables optimization (faster guest memory access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_page_tables =
+
+# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_block_linking =
+
+# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_return_stack_buffer =
+
+# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_fast_dispatcher =
+
+# Enable context elimination CPU Optimization (reduce host memory use for guest context)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_context_elimination =
+
+# Enable constant propagation CPU optimization (basic IR optimization)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_const_prop =
+
+# Enable miscellaneous CPU optimizations (basic IR optimization)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_misc_ir =
+
+# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_reduce_misalign_checks =
+
+# Enable Host MMU Emulation (faster guest memory access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_fastmem =
+
+# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_fastmem_exclusives =
+
+# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_recompile_exclusives =
+
+# Enable optimization to ignore invalid memory accesses (faster guest memory access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_ignore_memory_aborts =
+
+# Enable unfuse FMA (improve performance on CPUs without FMA)
+# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
+# 0: Disabled, 1 (default): Enabled
+cpuopt_unsafe_unfuse_fma =
+
+# Enable faster FRSQRTE and FRECPE
+# Only enabled if cpu_accuracy is set to Unsafe.
+# 0: Disabled, 1 (default): Enabled
+cpuopt_unsafe_reduce_fp_error =
+
+# Enable faster ASIMD instructions (32 bits only)
+# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
+# 0: Disabled, 1 (default): Enabled
+cpuopt_unsafe_ignore_standard_fpcr =
+
+# Enable inaccurate NaN handling
+# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
+# 0: Disabled, 1 (default): Enabled
+cpuopt_unsafe_inaccurate_nan =
+
+# Disable address space checks (64 bits only)
+# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
+# 0: Disabled, 1 (default): Enabled
+cpuopt_unsafe_fastmem_check =
+
+# Enable faster exclusive instructions
+# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
+# 0: Disabled, 1 (default): Enabled
+cpuopt_unsafe_ignore_global_monitor =
+
+[Renderer]
+# Which backend API to use.
+# 0: OpenGL (unsupported), 1 (default): Vulkan, 2: Null
+backend =
+
+# Enable graphics API debugging mode.
+# 0 (default): Disabled, 1: Enabled
+debug =
+
+# Enable shader feedback.
+# 0 (default): Disabled, 1: Enabled
+renderer_shader_feedback =
+
+# Enable Nsight Aftermath crash dumps
+# 0 (default): Disabled, 1: Enabled
+nsight_aftermath =
+
+# Disable shader loop safety checks, executing the shader without loop logic changes
+# 0 (default): Disabled, 1: Enabled
+disable_shader_loop_safety_checks =
+
+# Which Vulkan physical device to use (defaults to 0)
+vulkan_device =
+
+# 0: 0.5x (360p/540p) [EXPERIMENTAL]
+# 1: 0.75x (540p/810p) [EXPERIMENTAL]
+# 2 (default): 1x (720p/1080p)
+# 3: 2x (1440p/2160p)
+# 4: 3x (2160p/3240p)
+# 5: 4x (2880p/4320p)
+# 6: 5x (3600p/5400p)
+# 7: 6x (4320p/6480p)
+resolution_setup =
+
+# Pixel filter to use when up- or down-sampling rendered frames.
+# 0: Nearest Neighbor
+# 1 (default): Bilinear
+# 2: Bicubic
+# 3: Gaussian
+# 4: ScaleForce
+# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only]
+scaling_filter =
+
+# Anti-Aliasing (AA)
+# 0 (default): None, 1: FXAA
+anti_aliasing =
+
+# Whether to use fullscreen or borderless window mode
+# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen
+fullscreen_mode =
+
+# Aspect ratio
+# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
+aspect_ratio =
+
+# Anisotropic filtering
+# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
+max_anisotropy =
+
+# Whether to enable VSync or not.
+# OpenGL: Values other than 0 enable VSync
+# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
+# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
+# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
+# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
+# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
+# 0: Immediate (Off), 1: Mailbox, 2 (Default): FIFO (On), 3: FIFO Relaxed
+use_vsync =
+
+# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
+# not available and GLASM is selected, GLSL will be used.
+# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
+shader_backend =
+
+# Whether to allow asynchronous shader building.
+# 0 (default): Off, 1: On
+use_asynchronous_shaders =
+
+# NVDEC emulation.
+# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
+nvdec_emulation =
+
+# Accelerate ASTC texture decoding.
+# 0: Off, 1 (default): On
+accelerate_astc =
+
+# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
+# 0: Off, 1: On (default)
+use_speed_limit =
+
+# Limits the speed of the game to run no faster than this value as a percentage of target speed
+# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
+speed_limit =
+
+# Whether to use disk based shader cache
+# 0: Off, 1 (default): On
+use_disk_shader_cache =
+
+# Which gpu accuracy level to use
+# 0: Normal, 1 (default): High, 2: Extreme (Very slow)
+gpu_accuracy =
+
+# Whether to use asynchronous GPU emulation
+# 0 : Off (slow), 1 (default): On (fast)
+use_asynchronous_gpu_emulation =
+
+# Inform the guest that GPU operations completed more quickly than they did.
+# 0: Off, 1 (default): On
+use_fast_gpu_time =
+
+# Force unmodified buffers to be flushed, which can cost performance.
+# 0: Off (default), 1: On
+use_pessimistic_flushes =
+
+# Whether to use garbage collection or not for GPU caches.
+# 0 (default): Off, 1: On
+use_caches_gc =
+
+# The clear color for the renderer. What shows up on the sides of the bottom screen.
+# Must be in range of 0-255. Defaults to 0 for all.
+bg_red =
+bg_blue =
+bg_green =
+
+[Audio]
+# Which audio output engine to use.
+# auto (default): Auto-select
+# cubeb: Cubeb audio engine (if available)
+# sdl2: SDL2 audio engine (if available)
+# null: No audio output
+output_engine =
+
+# Which audio device to use.
+# auto (default): Auto-select
+output_device =
+
+# Output volume.
+# 100 (default): 100%, 0; mute
+volume =
+
+[Data Storage]
+# Whether to create a virtual SD card.
+# 1 (default): Yes, 0: No
+use_virtual_sd =
+
+# Whether or not to enable gamecard emulation
+# 1: Yes, 0 (default): No
+gamecard_inserted =
+
+# Whether or not the gamecard should be emulated as the current game
+# If 'gamecard_inserted' is 0 this setting is irrelevant
+# 1: Yes, 0 (default): No
+gamecard_current_game =
+
+# Path to an XCI file to use as the gamecard
+# If 'gamecard_inserted' is 0 this setting is irrelevant
+# If 'gamecard_current_game' is 1 this setting is irrelevant
+gamecard_path =
+
+[System]
+# Whether the system is docked
+# 1 (default): Yes, 0: No
+use_docked_mode =
+
+# Sets the seed for the RNG generator built into the switch
+# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
+rng_seed_enabled =
+rng_seed =
+
+# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
+# This will auto-increment, with the time set being the time the game is started
+# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
+custom_rtc_enabled =
+custom_rtc =
+
+# Sets the systems language index
+# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
+# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
+# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
+language_index =
+
+# The system region that yuzu will use during emulation
+# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
+region_index =
+
+# The system time zone that yuzu will use during emulation
+# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
+time_zone_index =
+
+# Sets the sound output mode.
+# 0: Mono, 1 (default): Stereo, 2: Surround
+sound_index =
+
+[Miscellaneous]
+# A filter which removes logs below a certain logging level.
+# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
+log_filter = *:Trace
+
+# Use developer keys
+# 0 (default): Disabled, 1: Enabled
+use_dev_keys =
+
+[Debugging]
+# Record frame time data, can be found in the log directory. Boolean value
+record_frame_times =
+# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
+dump_exefs=false
+# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
+dump_nso=false
+# Determines whether or not yuzu will save the filesystem access log.
+enable_fs_access_log=false
+# Enables verbose reporting services
+reporting_services =
+# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
+# false: Retail/Normal Mode (default), true: Kiosk Mode
+quest_flag =
+# Determines whether debug asserts should be enabled, which will throw an exception on asserts.
+# false: Disabled (default), true: Enabled
+use_debug_asserts =
+# Determines whether unimplemented HLE service calls should be automatically stubbed.
+# false: Disabled (default), true: Enabled
+use_auto_stub =
+# Enables/Disables the macro JIT compiler
+disable_macro_jit=false
+# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
+# false: Disabled (default), true: Enabled
+use_gdbstub=false
+# The port to use for the GDB server, if it is enabled.
+gdbstub_port=6543
+
+[WebService]
+# Whether or not to enable telemetry
+# 0: No, 1 (default): Yes
+enable_telemetry =
+# URL for Web API
+web_api_url = https://api.yuzu-emu.org
+# Username and token for yuzu Web Service
+# See https://profile.yuzu-emu.org/ for more info
+yuzu_username =
+yuzu_token =
+
+[Network]
+# Name of the network interface device to use with yuzu LAN play.
+# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
+# e.g. On Windows: 'Ethernet', 'Wi-Fi'
+network_interface =
+
+[AddOns]
+# Used to disable add-ons
+# List of title IDs of games that will have add-ons disabled (separated by '|'):
+title_ids =
+# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
+# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
+)";
+} // namespace DefaultINI
diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp
index f548931f1..5d93da237 100644
--- a/src/android/app/src/main/jni/native.cpp
+++ b/src/android/app/src/main/jni/native.cpp
@@ -19,6 +19,7 @@
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/perf_stats.h"
+#include "jni/config.h"
#include "jni/emu_window/emu_window.h"
#include "jni/id_cache.h"
#include "video_core/rasterizer_interface.h"
@@ -67,6 +68,9 @@ static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
return Core::SystemResultStatus::ErrorLoader;
}
+ // Loads the configuration.
+ Config{};
+
system_.Initialize();
system_.ApplySettings();
@@ -245,7 +249,9 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetGitRevision([[maybe_unused]] JN
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_CreateConfigFile
- [[maybe_unused]] (JNIEnv* env, [[maybe_unused]] jclass clazz) {}
+ [[maybe_unused]] (JNIEnv* env, [[maybe_unused]] jclass clazz) {
+ Config{};
+}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_DefaultCPUCore([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
@@ -257,7 +263,9 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_St
[[maybe_unused]] jstring j_savestate, [[maybe_unused]] jboolean j_delete_savestate) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadSettings([[maybe_unused]] JNIEnv* env,
- [[maybe_unused]] jclass clazz) {}
+ [[maybe_unused]] jclass clazz) {
+ Config{};
+}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetUserSetting([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
diff --git a/src/android/app/src/main/res/menu/menu_game_grid.xml b/src/android/app/src/main/res/menu/menu_game_grid.xml
index 9cdcc7f08..cd515afbf 100644
--- a/src/android/app/src/main/res/menu/menu_game_grid.xml
+++ b/src/android/app/src/main/res/menu/menu_game_grid.xml
@@ -3,11 +3,6 @@
xmlns:app="http://schemas.android.com/apk/res-auto">
<item
- android:id="@+id/button_premium"
- android:icon="@drawable/ic_premium"
- android:title="@string/premium_text"
- app:showAsAction="ifRoom" />
- <item
android:id="@+id/button_file_menu"
android:icon="@drawable/ic_folder"
android:title="@string/select_game_folder"
diff --git a/src/android/app/src/main/res/values/arrays.xml b/src/android/app/src/main/res/values/arrays.xml
index c948e6a8b..bf9922be8 100644
--- a/src/android/app/src/main/res/values/arrays.xml
+++ b/src/android/app/src/main/res/values/arrays.xml
@@ -61,16 +61,22 @@
<string-array name="languageNames">
<item>Japanese (日本語)</item>
<item>English</item>
- <item>French (français)</item>
+ <item>French (Français)</item>
<item>German (Deutsch)</item>
- <item>Italian (italiano)</item>
- <item>Spanish (español)</item>
- <item>Simplified Chinese (简体中文)</item>
+ <item>Italian (Italiano)</item>
+ <item>Spanish (Español)</item>
+ <item>Chinese (简体中文)</item>
<item>Korean (한국어)</item>
<item>Dutch (Nederlands)</item>
- <item>Portuguese (português)</item>
+ <item>Portuguese (Português)</item>
<item>Russian (Русский)</item>
- <item>Traditional Chinese (正體中文)</item>
+ <item>Taiwanese (台湾)</item>
+ <item>British English</item>
+ <item>Canadian French (Français canadien)</item>
+ <item>Latin American Spanish (Español latinoamericano)</item>
+ <item>Simplified Chinese (简体中文)</item>
+ <item>Traditional Chinese (正體中文))</item>
+ <item>Brazilian Portuguese (Portugues do Brasil)</item>
</string-array>
<integer-array name="languageValues">
@@ -86,89 +92,65 @@
<item>9</item>
<item>10</item>
<item>11</item>
+ <item>12</item>
+ <item>13</item>
+ <item>14</item>
+ <item>15</item>
+ <item>16</item>
+ <item>17</item>
</integer-array>
- <string-array name="n3dsButtons">
- <item>a</item>
- <item>b</item>
- <item>x</item>
- <item>y</item>
- <item>L</item>
- <item>R</item>
- <item>ZL</item>
- <item>ZR</item>
- <item>Start</item>
- <item>Select</item>
- <item>D-Pad</item>
- <item>Circle Pad</item>
- <item>C Stick</item>
- </string-array>
-
- <string-array name="cameraImageSourceNames">
- <item>Blank</item>
- <item>Still Image</item>
- <item>Device Camera</item>
- </string-array>
-
- <string-array name="cameraImageSourceValues">
- <item>blank</item>
- <item>image</item>
- <item>ndk</item>
- </string-array>
-
- <string-array name="cameraDeviceNames">
- <item>Default</item>
- <item>Any Front Camera</item>
- <item>Any Back Camera</item>
+ <string-array name="rendererApiNames">
+ <item>Vulkan</item>
+ <item>None</item>
</string-array>
- <string-array name="cameraDeviceValues">
- <item />
- <item>_front</item>
- <item>_back</item>
- </string-array>
+ <integer-array name="rendererApiValues">
+ <item>1</item>
+ <item>2</item>
+ </integer-array>
- <string-array name="cameraFlipNames">
- <item>None</item>
- <item>Horizontal</item>
- <item>Vertical</item>
- <item>Reverse</item>
+ <string-array name="rendererAccuracyNames">
+ <item>Normal</item>
+ <item>High</item>
+ <item>Extreme (Slow)</item>
</string-array>
- <integer-array name="cameraFlipValues">
+ <integer-array name="rendererAccuracyValues">
<item>0</item>
<item>1</item>
<item>2</item>
- <item>3</item>
</integer-array>
- <string-array name="audioInputTypeNames">
- <item>None</item>
- <item>Real Device</item>
- <item>Static Noise</item>
+ <string-array name="rendererResolutionNames">
+ <item>0.5X (360p/540p)</item>
+ <item>0.75X (540p/810p)</item>
+ <item>1X (720p/1080p)</item>
+ <item>2X (1440p/2160p) (Slow)</item>
+ <item>3X (2160p/3240p) (Slow)</item>
+ <item>4X (2880p/4320p) (Slow)</item>
</string-array>
- <integer-array name="audioInputTypeValues">
+ <integer-array name="rendererResolutionValues">
<item>0</item>
<item>1</item>
<item>2</item>
+ <item>3</item>
+ <item>4</item>
+ <item>5</item>
</integer-array>
- <string-array name="render3dModes">
- <item>Off</item>
- <item>Side by Side</item>
- <item>Anaglyph</item>
- <item>Interlaced</item>
- <item>Reverse Interlaced</item>
- <item>Cardboard VR</item>
+ <string-array name="cpuAccuracyNames">
+ <item>Auto</item>
+ <item>Accurate</item>
+ <item>Unsafe</item>
+ <item>Paranoid (Slow)</item>
</string-array>
- <integer-array name="render3dValues">
+ <integer-array name="cpuAccuracyValues">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
- <item>4</item>
- <item>5</item>
</integer-array>
</resources>
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml
index 58d80398f..239fde48d 100644
--- a/src/android/app/src/main/res/values/strings.xml
+++ b/src/android/app/src/main/res/values/strings.xml
@@ -9,105 +9,31 @@
<string name="app_notification_channel_description">yuzu Switch emulator notifications</string>
<string name="app_notification_running">yuzu is running</string>
- <!-- Input related strings -->
- <string name="controller_circlepad">Circle Pad</string>
- <string name="controller_c">C-Stick</string>
- <string name="controller_triggers">Triggers</string>
- <string name="controller_dpad">D-Pad</string>
- <string name="controller_axis_vertical">Up/Down Axis</string>
- <string name="controller_axis_horizontal">Left/Right Axis</string>
- <string name="input_binding">Input Binding</string>
- <string name="input_binding_description">Press or move an input to bind it to %1$s.</string>
- <string name="input_binding_description_vertical_axis">Move your joystick up or down.</string>
- <string name="input_binding_description_horizontal_axis">Move your joystick left or right.</string>
- <string name="button_a" translatable="false">A</string>
- <string name="button_b" translatable="false">B</string>
- <string name="button_select" translatable="false">SELECT</string>
- <string name="button_start" translatable="false">START</string>
- <string name="button_x" translatable="false">X</string>
- <string name="button_y" translatable="false">Y</string>
- <string name="button_l" translatable="false">L</string>
- <string name="button_r" translatable="false">R</string>
- <string name="button_zl" translatable="false">ZL</string>
- <string name="button_zr" translatable="false">ZR</string>
- <string name="input_message_analog_only">This control must be bound to a gamepad analog stick or D-pad axis!</string>
- <string name="input_message_button_only">This control must be bound to a gamepad button!</string>
-
- <!-- Generic buttons (Shared with lots of stuff) -->
- <string name="generic_buttons">Buttons</string>
-
- <!-- Premium settings strings -->
- <string name="design">Change Theme (Light, Dark)</string>
- <string name="design_updated">Theme will update when exiting Settings</string>
-
- <!-- Core settings strings -->
- <string name="cpu_jit">Enable CPU JIT</string>
- <string name="cpu_jit_description">Uses the Just-in-Time (JIT) compiler for CPU emulation. When enabled, game performance will be significantly improved.</string>
- <string name="init_clock">System clock type</string>
- <string name="init_clock_description">Set the emulated Console clock to either reflect that of your device or start at a simulated date and time.</string>
+ <!-- General settings strings -->
+ <string name="frame_limit_enable">Enable limit speed</string>
+ <string name="frame_limit_enable_description">When enabled, emulation speed will be limited to a specified percentage of normal speed.</string>
+ <string name="frame_limit_slider">Limit speed percent</string>
+ <string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. With the default of 100% emulation will be limited to normal speed. Values higher or lower will increase or decrease the speed limit.</string>
+ <string name="cpu_accuracy">CPU accuracy</string>
<!-- System settings strings -->
+ <string name="use_docked_mode">Docked mode</string>
+ <string name="use_docked_mode_description">Emulates in docked mode, which increases the resolution at the expense of performance.</string>
<string name="init_time">System clock starting time override</string>
<string name="init_time_description">If the \"System clock type\" setting is set to \"Simulated clock\", this changes the fixed date and time to start at.</string>
<string name="emulated_region">Emulated region</string>
<string name="emulated_language">Emulated language</string>
<!-- Graphics settings strings -->
- <string name="renderer">Renderer</string>
- <string name="vsync">Enable V-Sync</string>
- <string name="vsync_description">Synchronizes the game frame rate to the refresh rate of your device.</string>
- <string name="linear_filtering">Enable linear filtering</string>
- <string name="linear_filtering_description">Enables linear filtering, which causes game visuals to appear smoother.</string>
- <string name="texture_filter_name">Texture Filter</string>
- <string name="texture_filter_description">Enhances the visuals of games by applying a filter to textures. The supported filters are Anime4K Ultrafast, Bicubic, ScaleForce, and xBRZ freescale.</string>
- <string name="hw_renderer">Enable hardware renderer</string>
- <string name="hw_renderer_description">Uses hardware to emulate 3DS graphics. When enabled, game performance will be significantly improved.</string>
- <string name="hw_shaders">Enable hardware shader</string>
- <string name="hw_shaders_description">Uses hardware to emulate 3DS shaders. When enabled, game performance will be significantly improved.</string>
- <string name="shaders_accurate_mul">Enable accurate shader multiplication</string>
- <string name="shaders_accurate_mul_description">Uses more accurate multiplication in hardware shaders, which may fix some graphical bugs. When enabled, performance will be reduced.</string>
- <string name="asynchronous_gpu">Enable asynchronous GPU emulation</string>
- <string name="asynchronous_gpu_description">Uses a separate thread to emulate the GPU asynchronously. When enabled, performance will be improved.</string>
- <string name="frame_limit_enable">Enable limit speed</string>
- <string name="frame_limit_enable_description">When enabled, emulation speed will be limited to a specified percentage of normal speed.</string>
- <string name="frame_limit_slider">Limit speed percent</string>
- <string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. With the default of 100% emulation will be limited to normal speed. Values higher or lower will increase or decrease the speed limit.</string>
- <string name="internal_resolution">Internal resolution</string>
- <string name="internal_resolution_description">Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain games.</string>
- <string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
- <string name="debug_warning">Warning: Modifying these settings will slow emulation</string>
- <string name="stereoscopy">Stereoscopy</string>
- <string name="render3d">Stereoscopic 3D Mode</string>
- <string name="factor3d">Depth</string>
- <string name="factor3d_description">Specifies the value of the 3D slider. This should be set to higher than 0% when Stereoscopic 3D is enabled.</string>
- <string name="cardboard_vr">Cardboard VR</string>
- <string name="cardboard_screen_size">Cardboard Screen size</string>
- <string name="cardboard_screen_size_description">Scales the screen to a percentage of its original size.</string>
- <string name="cardboard_x_shift">Horizontal shift</string>
- <string name="cardboard_x_shift_description">Specifies the percentage of empty space to shift the screens horizontally. Positive values move the two eyes closer to the middle, while negative values move them away.</string>
- <string name="cardboard_y_shift">Vertical shift</string>
- <string name="cardboard_y_shift_description">Specifies the percentage of empty space to shift the screens vertically. Positive values move the two eyes towards the bottom, while negative values move them towards the top.</string>
- <string name="use_shader_jit">Use shader JIT</string>
- <string name="use_disk_shader_cache">Use disk shader cache</string>
- <string name="use_disk_shader_cache_description">Reduce stuttering by storing and loading generated shaders to disk. It cannot be used without Enabling Hardware Shader.</string>
- <string name="utility">Utility</string>
- <string name="dump_textures">Dump textures</string>
- <string name="dump_textures_description">Dumps textures to dump/textures/[GAME ID]</string>
- <string name="custom_textures">Use custom textures</string>
- <string name="custom_textures_description">Uses custom textures found in load/textures/[GAME ID]</string>
- <string name="preload_textures">Preload custom textures</string>
- <string name="preload_textures_description">Loads all custom textures into memory. This feature can use a lot of memory.</string>
- <!-- Premium strings -->
- <string name="premium_text">Premium</string>
- <string name="premium_settings_upsell">Upgrade to Premium and support yuzu!</string>
- <string name="premium_settings_upsell_description">With Premium, you will support the developers to continue improving yuzu, and gain access to these exclusive features!</string>
- <string name="premium_settings_welcome">Welcome to Premium.</string>
- <string name="premium_settings_welcome_description">Thank you for your support!</string>
+ <string name="renderer_api">API</string>
+ <string name="renderer_accuracy">Accuracy level</string>
+ <string name="renderer_resolution">Resolution</string>
+ <string name="renderer_asynchronous_shaders">Use asynchronous shaders</string>
+ <string name="renderer_asynchronous_shaders_description">Compiles shaders asynchronously, which will reduce stutter but may introduce glitches.</string>
<!-- Audio settings strings -->
- <string name="audio_stretch">Enable audio stretching</string>
- <string name="audio_stretch_description">Stretches audio to reduce stuttering. When enabled, increases audio latency and slightly reduces performance.</string>
- <string name="audio_input_type">Audio Input Device</string>
+ <string name="audio_volume">Volume</string>
+ <string name="audio_volume_description">Specifies the volume of audio output.</string>
<!-- Miscellaneous -->
<string name="clear">Clear</string>
@@ -126,14 +52,10 @@
<!-- Preferences Screen -->
<string name="preferences_settings">Settings</string>
- <string name="preferences_premium">Premium</string>
<string name="preferences_general">General</string>
<string name="preferences_system">System</string>
- <string name="preferences_camera">Camera</string>
- <string name="preferences_controls">Gamepad</string>
<string name="preferences_graphics">Graphics</string>
<string name="preferences_audio">Audio</string>
- <string name="preferences_debug">Debug</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Your ROM is encrypted</string>
@@ -158,7 +80,7 @@
<string name="do_not_show_this_again">Do not show this again</string>
- <!-- Software Keyboard -->
+ <!-- Software keyboard -->
<string name="software_keyboard">Software Keyboard</string>
<string name="i_forgot">I Forgot</string>
<string name="fixed_length_required">Text length is not correct (should be %d characters)</string>
@@ -166,7 +88,7 @@
<string name="blank_input_not_allowed">Blank input is not allowed</string>
<string name="empty_input_not_allowed">Empty input is not allowed</string>
- <!-- Core Errors -->
+ <!-- Errors and warnings -->
<string name="abort_button">Abort</string>
<string name="continue_button">Continue</string>
<string name="system_archive_not_found">System Archive Not Found</string>
@@ -175,4 +97,5 @@
<string name="save_load_error">Save/Load Error</string>
<string name="fatal_error">Fatal Error</string>
<string name="fatal_error_message">A fatal error occurred. Check the log for details.\nContinuing emulation may result in crashes and bugs.</string>
+ <string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
</resources>